I would like to make a race of raptor people for my world: The Mitarn.
Your are a member of the Mitarn race, a species of sapient maniraptorans (Raptors). Mitarn seek to live in harmony with nature, using tooth and claw to survive.
You have a number of traits stemming from your status as a raptor.
Ability Score Increase. Your Dexterity increases by 2, & your Wisdom increases by 1.
Age. Mitarn mature and age similar to humans.
Alignment. Mitarn are normally neutral good, tending to seek to protect nature.
Size. Mitarn are 4 to 5 feet long and 8 to 10 feet long, and weigh 50 to 100 pounds. Your size is Medium.
Speed. Your base walking speed is 40 feet, and you also have a climbing speed of 30 feet.
Claws. Your middle two toes have wickedly sharp curved claws, which are natural weapons, usable to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d6 + your Strength modifier, rather than the bludgeoning damage typical for an unarmed strike.
Bite. Your maw is lined with sharp teeth, and is a natural weapon, usable for unarmed strikes. If you hit with them, you deal piercing damage equal to 1d4 + your Strength modifier, rather than the bludgeoning damage typical for an unarmed strike.
Pounce. If you move at least 20 feet on a turn in combat and hit a creature with your claws with an attack, you can make an attack with your bite attack.
Survivalist. You are proficient with Stealth and either Perception or Survival.
Primeval Surge. You can fill your body with a surge of the speed of the wild for a moment. As a bonus action, you can double your movement for the entire turn. Once you do so, you can’t use this trait until you move 0 feet on a turn.
When compared to official races (In the Player’s HandBook, Volo’s Guide to Monsters, and Guildmaster’s Guide to Ravnica), is this race balanced?