can a grapple be released by the grappler at any distance within it’s reach

I have a creature that has a 15′ reach. It’s attack can also grapple. Currently it’s grappling a creature with a 5′ reach.

I have several questions about this situation.

  1. Can the grappled creature always attack the creature that is grappling it, even if it’s held at 10′?
  2. Can the creature that’s grappling the other creature choose to let it go anywhere within it’s 15′ reach?
  3. Does releasing the creature allow for an oppertuniy attack if the creature being released has a reaction? Even if it’s released at 15′? (if this is possible)
  4. What sort of action is required for releasing a creature? A bonus action?

Are there ways to increase your reach when helping somebody escape a net?

The Net’s description states:

A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success.

Every way I have found of increasing your reach only increases it for attacks that you make: Reach weapons, monster attacks, bugbear’s long-limbed, the Battle Master Fighter’s Reaching Attack Maneuver, and the Four Elements Monk’s Fangs of the Fire Snake feature.
Is there a way to increase your reach used when helping somebody escape from a net?

Is the phrase “within reach” equivalent to “within 5 feet” when it comes to escaping from a net?

I was reading the about the Net item whose description states:

A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success.

And was unsure if anything ever has a reach larger than 5 feet.

I tried to check the section on “Melee Attacks”:

Most creatures have a 5-foot reach and can thus attack targets within 5 feet of them when making a melee attack. Certain creatures (typically those larger than Medium) have melee attacks with a greater reach than 5 feet, as noted in their descriptions.

But it does not actually say that their reach is increased, just that some attacks of theirs have greater reach.
I thought the Reach weapon property could help but it states:

This weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for opportunity attacks with it.

It only increases your reach for two specific things, attacks using it and the reach for opportunity attacks.

As far as I could find your reach is five feet unless you are making an (opportunity) attack, so is there any time where the Net (and also hunting traps and quicksand) having the phrase “within reach” would be different from the phrase “within 5 feet”?

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WiFi connected but can’t reach most sites (18.10)

There is this computer that i got from work, it works well on work’s wifi, but when i bring it home wifi is connected but does not work. All my other devices, including my personal pc works just fine at my wifi.

I can access sites like google, youtube and fast.com, but if i try to ping 8.8.8.8 i get 100% packet loss. Or if i try to access basically any other site it doesn’t work (i get timed out)

Things i tried:

Disabling IPV6.

Adding 8.8.8.8 and 8.8.4.4 to /etc/resolv.conf

Minimum number of moves to reach a grid point by modified knight in variant chessboard

I apologize if this is not the right board to post this question but I’m cross-posting from the mathematics board. I am dealing with a computational question that extends the question posed in https://math.stackexchange.com/questions/104700/minimum-number-of-moves-to-reach-a-cell-in-a-chessboard-by-a-knight to the variant form of chess posed in https://math.stackexchange.com/questions/710815/knight-move-variant-can-it-move-from-a-to-b. Specifically, what is the number of minimum moves for a modified knight (call it ($ \alpha,\beta$ )-knight) that moves with $ \pm\alpha$ and $ \pm\beta$ along the coordinates (instead of the usual $ [\pm 2, \pm 1]$ )) in any direction to reach a point $ (x, y)$ starting from the origin (0,0)? This would mean moving from $ (x,y)$ to any of the following: (𝑥±$ \alpha$ ,𝑦±$ \beta$ ), (𝑥∓$ \alpha$ ,𝑦±$ \beta$ ), (𝑥±$ \beta$ ,𝑦±$ \alpha$ ) or (𝑥∓$ \beta$ ,𝑦±$ \alpha$ ). We can assume without loss of generality that $ x \geq y$ .

This is similar to the question posed in this forum here: Knight on a chessboard. I’d like to know if there is a closed form answer rather than a solution that requires BFS because I would like to work with a chess board (or coordinate grid) that is $ N \times N$ where $ N$ is large (e.g. $ 10^6$ ).

My initial thoughts of how to approach this is as follows:

  1. Modify the equation to reach either the $ x$ -axis or the diagonal as well as the number of subsequent moves from the diagonal to reach the origin as solved in https://math.stackexchange.com/questions/104700/minimum-number-of-moves-to-reach-a-cell-in-a-chessboard-by-a-knight.
  2. Solve this problem computationally with a recurrence equation that can be solved using dynamic programming (thought I suspect for larger$ N$ in a $ N\times N$ chessboard for large $ \alpha$ and large $ \beta$ , this becomes intractable). Would this be more feasible than the BFS solution posted in: Knight on a chessboard?
  3. Use the logic behind the proof posted in https://math.stackexchange.com/questions/710815/knight-move-variant-can-it-move-from-a-to-b to come up with an analytical solution for a recurrence equation rather than try to solve it computationally.
  4. Graph approach using Dijkstra’s algorithm akin to solution posted in https://math.stackexchange.com/questions/1585538/chess-knight-move-in-8×8-chessboard. Again, this may become computationally intractable unless this is solved using sparse graphs.

Any suggestions would be appreciated.

How to reach Strength 19 during character generation in Advanced Dungeons & Dragons 2nd Edition?

We are playing Advanced Dungeons & Dragons 2nd Edition pen and paper.

Some sub race (e.g. Sylvan elf, see “The Complete Book of Elves”) or some Humanoids (e.g. Ogre, see “Player’s Option (Skills & Powers Book)”) could reach Strength 19 (or more).

During character generation (by using Method VI) how many attribute points I will need to reach Strength 19? Only 19 points? Or I have also to pay for the sub levels (18/50, 18/75,…), so I will need 24 points?

And there are a different between Fighter and other classes?

Magento2 Security: How to best filter GET parameters before they reach Magento?

I want to increase the security of one of our Magento2 installations by filtering GET parameters. It seems that, according to our WAF, especially “filter” parameters are often tried to be exploited; for example:

/sweets/candies/natural-flavours.html?product_filter_tryout=1133%25%27%20UNION%20ALL%20SELECT%20NULL%2CNULL%23 

This happens, no matter if filters are used on the website or not. I therefore want to block all requests to ?product_filter_tryout*, or better whitelist all actually used parameters on the site (like ?p=* etc.). How can I achieve this?

Is weapon reach measured from the edge of the mount’s space or the rider’s?

So, if a medium or small creature, like a PC, controls 25 square feet, (a 5×5′ area) and a large creature, like a horse controls 100 square feet, (a 10×10′ area) and tactical combat takes place on a 5′ grid, (no, I’m not budging on that, yes I know it’s optional) and melee weapons either have a reach of 5′ or 10’…

During mounted combat, does a rider’s attack extend from the edge of his mount’s controlled area, or from the edge of the area he personally controls on his mount?

Or rather, put another way,

During mounted combat, is a rider assumed to control the same space as his mount, regardless of size differences?