Break the build if a maximum number of stylecop warnings is reached

I’m using stylecop in my Visual Studio solution for static code analysis. I know there’s an option to treat warnings as errors:

 <PropertyGroup>     <StyleCopTreatErrorsAsWarnings>true</StyleCopTreatErrorsAsWarnings>  </PropertyGroup> 

I remember being in a different project using fxcop and it was possible to set a maximum number of warnings. If that number is reached the build will brake, forcing developers not to add new violations.

Is something like this possible using stylecop?

Break the build if a maximum number of stylecop warnings is reached

I’m using stylecop in my Visual Studio solution for static code analysis. I know there’s an option to treat warnings as errors:

 <PropertyGroup>     <StyleCopTreatErrorsAsWarnings>true</StyleCopTreatErrorsAsWarnings>  </PropertyGroup> 

I remember being in a different project using fxcop and it was possible to set a maximum number of warnings. If that number is reached the build will brake, forcing developers not to add new violations.

Is something like this possible using stylecop?

Break the build if a maximum number of stylecop warnings is reached

I’m using stylecop in my Visual Studio solution for static code analysis. I know there’s an option to treat warnings as errors:

 <PropertyGroup>     <StyleCopTreatErrorsAsWarnings>true</StyleCopTreatErrorsAsWarnings>  </PropertyGroup> 

I remember being in a different project using fxcop and it was possible to set a maximum number of warnings. If that number is reached the build will brake, forcing developers not to add new violations.

Is something like this possible using stylecop?

How to debug why software’s web page can’t be reached

On my Apple OS X (High Sierra system), I am trying to install a software called PowerPanel Business from CyberPower: it’s a server that monitors an uninterruptable power supply (UPS) connected via USB, and allows management of it over an http interface. It installs fine without error.

On some of my machines, the access works via browser perfectly. On one machine, I try to go to the server’s web page at “localhost:3052/agent/system_summary”

The browser says “Can’t connect”. How do I debug this? I know the process is running; how do I figure out why it’s not able to serve its pages via http?

Postgresql cannot be reached

We are trying to access (server1)postgresql port 5432 on a different server(server 2) but we are not able to reach it.

Checking done:

  • port 5432 running/listening postgresql.conf
  • listening address okay:listen_addresses = ‘*’
  • pg_hba.conf also good: host all all 0.0.0.0/0 md5

  • firewall is also okay since packet trace results shows that server1 has been reached but denied by the server/application/db

  • Firewalld is off and allowed tcp on port 5432 in iptables.

Any other suggestions or possible cause why can’t we establish the connection?

SSL certificates limit reached for pcsuite.net www.pcsuite.net. Please wait before obtaining another SSL

I am trying to renew my a site SSL, While I am using LetsEncrypt SSL Certificate for 3 years. Now says SSL certificates limit reached for pcsuite.net www.pcsuite.net. Please wait before obtaining another SSL. Now how much would I hove to wait to get another SSL certificate? As my all other sites are down right now.

In Unity, how do I wait until the player has reached the gameObject to perform the interaction?

So, if the player clicks an object to move the player sprite to the object and interact with it, how do I wait until the player has reached the gameObject to perform the interaction?

I have the interaction hooked up okay, but it is executing as soon as the click occurs. I would like the order instead to be (player clicks on object) (player walks to object) (once player is close enough to object the interaction occurs). But if the player moves away before reaching the object then the interaction is cancelled.

I’m not sure if I should use the object’s onTrigger? But my question is if I use onTriggerEnter for the gameObject, and then the player cancels the interaction before reaching it, how do I cancel the ontrigger? Is there a better way? Also, I cannot always use an onTriggerEnter because sometimes it is clicking on an empty tile and I want to wait until the player has reached the tile.

I am using c sharp.

Thanks!

Custom router gives me “Front controller reached 100 router match iterations” when matches 404

I created a custom router

this is my di.xml

<?xml version="1.0" encoding="UTF-8"?> <!-- /**  * Copyright © 2016 Magento. All rights reserved.  * See COPYING.txt for license details.  */ --> <config xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="urn:magento:framework:ObjectManager/etc/config.xsd">     <type name="Magento\Framework\App\RouterList">         <arguments>             <argument name="routerList" xsi:type="array">                 <item name="default" xsi:type="array">                     <item name="class" xsi:type="string">Vendor\Custom\Controller\Router</item>                     <item name="disable" xsi:type="boolean">false</item>                     <item name="sortOrder" xsi:type="string">40</item>                 </item>             </argument>         </arguments>     </type> </config> 

This is the block match function:

public function match(\Magento\Framework\App\RequestInterface $  request) {         $  identifier = trim($  request->getPathInfo(), '/');          if(strpos($  identifier, 'search') !== false) {              $  request->setModuleName('catalogsearch')->setControllerName('result')->setActionName('index');         } else {             //There is no match             return;         }          /*          * We have match and now we will forward action          */         return $  this->actionFactory->create(                         'Magento\Framework\App\Action\Forward', ['request' => $  request]         );     } 

Everything is fine till I got an error “Front controller reached 100 router match iterations” everytime I go to a 404 page.

Custom router gives me “Front controller reached 100 router match iterations” when matches 404

I created a custom router

this is my di.xml

<?xml version="1.0" encoding="UTF-8"?> <!-- /**  * Copyright © 2016 Magento. All rights reserved.  * See COPYING.txt for license details.  */ --> <config xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="urn:magento:framework:ObjectManager/etc/config.xsd">     <type name="Magento\Framework\App\RouterList">         <arguments>             <argument name="routerList" xsi:type="array">                 <item name="default" xsi:type="array">                     <item name="class" xsi:type="string">Vendor\Custom\Controller\Router</item>                     <item name="disable" xsi:type="boolean">false</item>                     <item name="sortOrder" xsi:type="string">40</item>                 </item>             </argument>         </arguments>     </type> </config> 

This is the block match function:

public function match(\Magento\Framework\App\RequestInterface $  request) {         $  identifier = trim($  request->getPathInfo(), '/');          if(strpos($  identifier, 'search') !== false) {              $  request->setModuleName('catalogsearch')->setControllerName('result')->setActionName('index');         } else {             //There is no match             return;         }          /*          * We have match and now we will forward action          */         return $  this->actionFactory->create(                         'Magento\Framework\App\Action\Forward', ['request' => $  request]         );     } 

Everything is fine till I got an error “Front controller reached 100 router match iterations” everytime I go to a 404 page.

What determines how many times a polynomial can be differentiated before 0 is reached?

Also, does it relate to the degree of the polynomial in any way? I am struggling to get a high level understanding of the characteristics of different degrees of polynomials – for example their shape etc. In my textbook, as another example, it says that we can use cubic Hermite interpolation polynomials to construct a cubic spline. Why not a quadratic Hermite interpolation polynomial to construct a quadratic spline? What would be ridiculous about the last statement.