Will Googlebot click a button/link to reveal AJAX content?

my client has to inform it’s customers about some new regulations that the Googlebot should NOT crawl. It is not possible to place this information on a separate page and disallow Google to crawl it. So the idea is to place a button/link on the page, that will AJAX-load the corresponding information only when the user clicks it. My assumption is, that Google is unable to click the link and crawl that specific AJAX content.

Am I right? And if yes, is there an official documentation that proofs my point on this?

Can’t one reverse engineering Chrome source code to reveal Widevine and friends keys?

If I understand correctly, Widevine, FairPlay and PlayReady are all security through obscurity. Given the popularity of services using them, can’t someone just RE them and find exactly how their work? If so, was it done? If not, why? If this (can be) done, why people continue using these services?

Related: How does Widevine, FairPlay, and other DRM's work under the hood?

How do I reveal the Big Bad only by foreshadowing, without the reveal being too early or late?

What I plan for my campaign is to drop hints about some greater evil, and whenever my players reach the natural point of realization, have them go off on a search to stop it. I wanna do it naturally, so I don’t have a point in mind where I have a big reveal, I want to players to create it, in a manner of speaking.

How do I foreshadow the Big Bad (without leaving too large a trail of clues so that they realize it too soon after the campaign starts) so there’s not that same anticipation, but not so vague that they get frustrated?

Does casting the Detect Evil and Good spell on a killed monster reveal anything?

If I kill some kind of evil creature like a zombie, chuck it into a shallow grave and burn its remains, would casting detect evil and good on the skeletal remains reveal anything?

Or do destroyed/slain monsters immediately stop registering for such effects?

The spell does not specify if the creature needs to be alive, dead, or whole. However, it may cease to be considered a creature if it is dead; I do not know.

The detect evil and good spell description reads:

For the duration, you know if there is an aberration, celestial, elemental, fey, fiend, or undead within 30 feet of you, as well as where the creature is located. Similarly, you know if there is a place or object within 30 feet of you that has been magically consecrated or desecrated.

Additionally, would you know that it was undead? Or just that it is one of those types of monster?

Also, does it remain ‘undead’? Once undead, always undead?

I assume this spell only reveals if the monster is one of the types in the list (not which one?), and not alignment like I think perhaps past editions of D&D have done.

How much information should the GM reveal with a Legend Lore spell?

The PCs decided they want a minor artifact (deck of many things) and decided to cast a Legend Lore to get information about it. They intend to barter, but if it stands within the grasp of an evil NPC, to take it by force.

How much information should I give them? How tough should I make their quest?

Obs.: I have no restraints about them getting the deck or suffering the consequences. Actually it is a very fun item and I would have no problem in adequating the campaign. I can already predict lots of laughs from misfortunes or satisfaction from fortunes.

Obs. 2: the group is quite accomplished and the best PCs (who haven’t died yet) are level 16 right now.

If an arrow passes through an illusionary wall of fire created by the Major Image spell, does it reveal it as an illusion?

The Major Image spell description says:

You create the image of an object, a creature, or some other visible phenomenon that is no larger than a 20-foot cube. The image appears at a spot that you can see within range and lasts for the duration. It seems completely real, including sounds, smells, and temperature appropriate to the thing depicted. You can’t create sufficient heat or cold to cause damage, a sound loud enough to deal thunder damage or deafen a creature, or a smell that might sicken a creature (like a troglodyte’s stench).

[…]

Physical interaction with the image reveals it to be an illusion, because things can pass through it. A creature that uses its action to examine the image can determine that it is an illusion with a successful Intelligence (Investigation) check against your spell save DC. If a creature discerns the illusion for what it is, the creature can see through the image, and its other sensory qualities become faint to the creature.

One of my players wants to cast this as a Wall of Fire. He asked me what would happen if an enemy shoots through it.

As noted in the bolded sentence, physical interaction with the image reveals it to be an illusion.

Arrows have no problem with getting through a normal Wall of Fire. Would this reveal the illusion?

How To Reveal Your Competitors Facebook Ad Strategy?

Simply navigate to your Competitors page and click “Info and Ads” on the right-hand side of the screen. The only downsides are that you can’t view customer interaction with the ads and that competitors can also spy on your ads. Having the ability to research your competitor's ad strategy is crazy powerful. Not only can you target things that they’re doing that are less than the best, but you can also work to improve an already good strategy and make it better.