Robots Exclusion Protocol Specification

3 articles regarding changes to the Robots Exclusion Protocol from Google:

Quote:

For 25 years, the Robots Exclusion Protocol (REP) has been one of the most basic and critical components of the web. It allows website owners to exclude automated clients, for example web crawlers, from accessing their sites – either partially or completely….

…the REP was never turned into an official Internet standard, which means that developers have interpreted the protocol somewhat differently over the years. And since its inception, the REP hasn’t been updated to cover today’s corner cases….

…Together with the original author of the protocol, webmasters, and other search engines, we’ve documented how the REP is used on the modern web, and submitted it to the IETF…


Full article with specifics on the changes: Formalizing the Robots Exclusion Protocol Specification July 01, 2019

Quote:

… we open sourced the C++ library that our production systems use for parsing and matching rules in robots.txt files. This library has been around for 20 years and it contains pieces of code that were written in the 90’s. Since then, the library evolved; we learned a lot about how webmasters write robots.txt files and corner cases that we had to cover for, and added what we learned over the years also to the internet draft when it made sense.
We also included a testing tool in the open source package to help you test a few rules….


Read more about Google’s robots.txt parser is now open source July 01, 2019

Quote:

…In the interest of maintaining a healthy ecosystem and preparing for potential future open source releases, we’re retiring all code that handles unsupported and unpublished rules (such as noindex) on September 1, 2019. For those of you who relied on the noindex indexing directive in the robots.txt file, which controls crawling, there are a number of alternative options:


Read the full article related to unsupported rules in robots.txt July 02, 2019

Robots is good

below is my robots it is good

#website
User-agent: *
Disallow: /cgi-bin/
Disallow: /tmp/
Disallow: website/forums/members/list/

User-agent: *
Allow: website/dbseo_sitemap_index.xml

User-agent: NinjaBot
Allow: /

User-Agent: bingbot
Allow: /

User-agent: bing
Allow: /

User-agent: Googlebot-Image
Allow: /gallery

User-agent: adsbot-Google
Allow: /

Website is actually domain

Java beginner application – Robots world

I have a java application which simulates a robots world. It is basically a matrix in a size the user picks and it is supposed to draw the robots world as a matrix with some random robots in it (represented as circles).

In my application I try to choose a random robot and move it 30 steps in the world – meaning, move the circle 30 cells in the matrix.

For this purpose Im trying to use the JPanel feature repaint() which doesn’t work for me very well. The call to repaint doesn’t fire the method DrawComponent as I expected. The result Im looking for is to be able to see each move the robot makes in on the JFrame.

If someone could point me to the issue and in general give me some comments regarding my code I’d be very thankful. I add alot of code but its not as big as it looks, its actually a tiny application:

IllegalPositionException.java:

public class IllegalPositionException extends Exception{ } 

Position.java:

public class Position {      private int x;     private int y;      public Position(int x, int y){         this.x = x;         this.y = y;     }      public int getX() {         return x;     }      public int getY() {         return y;     }      public void goUp(){         y++;     }      public void goDown(){         y--;     }      public void goRight(){         x++;     }      public void goLeft(){         x--;     }      @Override     public String toString() {         return "(" + x + "," + y + ")";     } } 

Robot.java:

public class Robot {      public static final int DIRECTION_LEFT = 1;     public static final int DIRECTION_UP = DIRECTION_LEFT + 1;     public static final int DIRECTION_RIGHT = DIRECTION_UP + 1;     public static final int DIRECTION_DOWN = DIRECTION_RIGHT + 1;     public static final int NUMBER_OF_DIRECTIONS = 4;       private int robotId;      private Position robotPosition;      private int robotDirection;      public Robot(int robotId, Position robotPosition, int robotDirection) {         this.robotId = robotId;         this.robotPosition = robotPosition;         this.robotDirection = robotDirection;     }      // Copy constructor     public Robot(Robot other) {         this.robotId = other.getRobotId();         this.robotDirection = other.getRobotDirection();         Position robotPosition = other.getRobotPosition();         this.robotPosition = new Position(robotPosition.getX(), robotPosition.getY());     }      public int getRobotId() {         return robotId;     }      public Position getRobotPosition() {         return robotPosition;     }      public int getRobotDirection() {         return robotDirection;     }      public void move() {         if (robotDirection == DIRECTION_DOWN){             robotPosition.goDown();         } else if (robotDirection == DIRECTION_UP){             robotPosition.goUp();         } else if (robotDirection == DIRECTION_RIGHT){             robotPosition.goRight();         } else if (robotDirection == DIRECTION_LEFT){             robotPosition.goLeft();         }     }      public void turnRight() {         robotDirection = (++robotDirection) % 4;     }      public void turnLeft() {         robotDirection = (--robotDirection + 4) % 4;     } } 

RobotsWorld.java:

import java.util.Random;  public class RobotsWorld {      private int worldSize;     Random random = new Random();      private Robot[][] robots;      public RobotsWorld(int worldSize) {          this.worldSize = worldSize;         this.robots = new Robot[worldSize][worldSize];     }      public void addRobot(Position p) throws IllegalPositionException {          // Position validations         if (isPositionOutsideOfBoundries(p) || robots[p.getX()][p.getY()] != null) {             throw new IllegalPositionException();         }          // Generates a random Id for the robot         int robotId = random.nextInt();          // Generates random direction for the robot         int robotDirection = random.nextInt(Robot.NUMBER_OF_DIRECTIONS) + 1;          // Creates the new robot         robots[p.getX()][p.getY()] = new Robot(robotId, p, robotDirection);     }      public Robot getRobot(Position p) {         // Position validations         if (isPositionOutsideOfBoundries(p) || robots[p.getX()][p.getY()] == null) {             return null;         }          return robots[p.getX()][p.getY()];     }      // Removes a robot from the world.     public Robot removeRobot(Position p){          // Getting the robot         Robot robotToRemove = getRobot(p);         if (p == null)             return null;          robots[p.getX()][p.getY()] = null;         return robotToRemove;     }      // Moves a robot in the matrix if possible     public void moveRobot(Position p) throws IllegalPositionException {          // Gets the robot in the wanted position         Robot targetRobot = getRobot(p);         if (targetRobot == null) {             throw new IllegalPositionException();         }          // Creates a new copy robot and moves it         Robot newRobot = new Robot(targetRobot);         newRobot.move();          // Getting the new position         Position newPosition = newRobot.getRobotPosition();          // Checking if new position is out of boundaries         if (isPositionOutsideOfBoundries(newPosition) || robots[newPosition.getX()][newPosition.getY()] != null) {             throw new IllegalPositionException();         }          // If movement of the copy robot was successful, remove the old robot from it's current position and move it         removeRobot(p);         targetRobot.move();          // Sets the matrix         robots[newPosition.getX()][newPosition.getY()] = targetRobot;          System.out.println("After Move: ");         printAllRobots();     }      // Checking if a position is a valid position on the board     private boolean isPositionOutsideOfBoundries(Position p){         return (p.getY() >= worldSize || p.getX() >= worldSize || p.getY() < 0 || p.getX() < 0);     }      public void printAllRobots() {         for (int i = 0; i < worldSize; i++){             for (int j = 0; j < worldSize; j++){                 if (robots[i][j] != null){                     System.out.println(i + "," + j);                 }             }         }     } } 

RobotsWorldPanel.java:

import javax.swing.*; import java.awt.*; import java.util.*;  public class RobotsWorldPanel extends JPanel {     private static final int ROBOTS_NUMBER = 5;     private static final int NUMBER_OF_MOVES_TO_MOVE = 30;      private RobotsWorld robotsWorld;     private Random random = new Random();      // Array of positions of the robots     private static Position[] robotsPositions = new Position[ROBOTS_NUMBER];      // Hashmap of the robotsId<->color     private static Map<Integer, Color> robotsColors = new HashMap<>();      public RobotsWorldPanel(RobotsWorld robotsWorld) {         setSize(RobotsWorldSimulator.CELL_WIDTH * RobotsWorldSimulator.robotsWorldSize,                 RobotsWorldSimulator.CELL_HEIGHT * RobotsWorldSimulator.robotsWorldSize );         this.robotsWorld = robotsWorld;          // Initialize random robots in the world         initializeRobots();          setLayout(new GridLayout(RobotsWorldSimulator.robotsWorldSize, RobotsWorldSimulator.robotsWorldSize ));         setVisible(true);     }      @Override     protected void paintComponent(Graphics g) {         super.paintComponent(g);          drawGameBoard(g);         drawRobots(g);         moveRandomRobot();     }      private void drawGameBoard(Graphics g) {         for (int i = 0; i <= RobotsWorldSimulator.robotsWorldSize; i++) {             g.drawLine(0, i * RobotsWorldSimulator.CELL_HEIGHT,                     RobotsWorldSimulator.CELL_WIDTH * RobotsWorldSimulator.robotsWorldSize,                     i * RobotsWorldSimulator.CELL_HEIGHT);         }         for (int i = 0; i <= RobotsWorldSimulator.robotsWorldSize; i++) {             g.drawLine(i * RobotsWorldSimulator.CELL_WIDTH, 0,                     i * RobotsWorldSimulator.CELL_WIDTH,                     RobotsWorldSimulator.CELL_HEIGHT * RobotsWorldSimulator.robotsWorldSize);         }     }      private void drawRobots(Graphics g) {         for (int robotIndex = 0; robotIndex < ROBOTS_NUMBER; robotIndex++){             Position robotPosition = robotsPositions[robotIndex];             Robot targetRobot = robotsWorld.getRobot(robotPosition);             Color robotColor = robotsColors.get(targetRobot.getRobotId());             drawRobot(g, robotPosition.getX(), robotPosition.getY(), robotColor, targetRobot.getRobotDirection());         }     }      private void drawRobot(Graphics g, int row, int col, Color robotColor, int robotDirection) {         g.setColor(robotColor);         g.fillOval(row * RobotsWorldSimulator.CELL_WIDTH, col * RobotsWorldSimulator.CELL_HEIGHT,                 RobotsWorldSimulator.CELL_WIDTH, RobotsWorldSimulator.CELL_HEIGHT);          String robotDirectionSign = "";         if (robotDirection == Robot.DIRECTION_DOWN){             robotDirectionSign = "v";         } else if (robotDirection == Robot.DIRECTION_RIGHT){             robotDirectionSign = ">";         } else if (robotDirection == Robot.DIRECTION_UP){             robotDirectionSign = "^";         } else if (robotDirection == Robot.DIRECTION_LEFT){             robotDirectionSign = "<";         }          g.setColor(Color.WHITE);         g.drawString(robotDirectionSign,  (row * RobotsWorldSimulator.CELL_WIDTH) + RobotsWorldSimulator.CELL_WIDTH / 2,                 (col * RobotsWorldSimulator.CELL_HEIGHT) + RobotsWorldSimulator.CELL_HEIGHT / 2);     }      // Generating random color for each robot     private void initializeRobots() {          // Inserting new robots to the world         for (int robotIndex = 0; robotIndex < ROBOTS_NUMBER; robotIndex++) {             // Set random position             int x = random.nextInt(RobotsWorldSimulator.robotsWorldSize);             int y = random.nextInt(RobotsWorldSimulator.robotsWorldSize);             Position robotPosition = new Position(x,y);             robotsPositions[robotIndex] = robotPosition;              try {                 robotsWorld.addRobot(robotPosition);             } catch (IllegalPositionException ex){                 return;             }              Robot addedRobot = robotsWorld.getRobot(robotPosition);              // Adding the robot to the colors map             robotsColors.put(addedRobot.getRobotId(), new Color(random.nextFloat(), random.nextFloat(), random.nextFloat()));         }     }      // Moves a random robot a specified number of moves     private void moveRandomRobot() {         int randomRobot = random.nextInt(ROBOTS_NUMBER);         Position robotPosition = robotsPositions[randomRobot];          int possibleWaysToMove = Robot.NUMBER_OF_DIRECTIONS;          for (int moveNumber = 0; moveNumber < NUMBER_OF_MOVES_TO_MOVE && possibleWaysToMove > 0; moveNumber++){             try{                 robotsWorld.moveRobot(robotPosition);                  repaint();                  // 1 second sleep for graphics purposes. //                try { //                    Thread.sleep(10000); //                } catch (InterruptedException e) { //                    e.printStackTrace(); //                }                  possibleWaysToMove = Robot.NUMBER_OF_DIRECTIONS;              } catch (IllegalPositionException ex) {                 // Turns the robot right in case of failure.                 Robot targetRobot = robotsWorld.getRobot(robotPosition);                 targetRobot.turnRight();                 possibleWaysToMove--;             }         }          if (possibleWaysToMove == 0)         {             JOptionPane.showMessageDialog( this, "The robot in position" + robotPosition + "has no where left to move!");             return;         }     } } 

RobotsWorldSimulator:

import javax.swing.*;  public class RobotsWorldSimulator {      public static int robotsWorldSize;     public static int CELL_HEIGHT = 20;     public static int CELL_WIDTH = 20;     private static RobotsWorld robotsWorld;     private static JFrame mainFrame;      public static void main(String[] args) {         inputWorldSize();          robotsWorld = new RobotsWorld(robotsWorldSize);          mainFrame = new JFrame("Robots world!");          // Creates a robots world panel         JPanel robotsWorldPanel = new RobotsWorldPanel(robotsWorld);         mainFrame.setSize(robotsWorldPanel.getWidth() + CELL_WIDTH * 1, robotsWorldPanel.getHeight() + CELL_HEIGHT * 2);         mainFrame.add(robotsWorldPanel);         mainFrame.setVisible(true);         mainFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);     }      // Gets the world input size by the user (1-99)     private static void inputWorldSize() {         boolean validWorldSize = false;          while (!validWorldSize){             // prompt the user to enter their wanted size             String worldSizeString = JOptionPane.showInputDialog(mainFrame, "Enter the robot's world size (Between 1 to 99)");              if (worldSizeString == null)                 break;             try{                 robotsWorldSize = Integer.parseInt(worldSizeString);             } catch (Exception ex){                 continue;             }              validWorldSize = robotsWorldSize > 0 && robotsWorldSize < 100;         }          // Creates a robot world according to the size         robotsWorld = new RobotsWorld(robotsWorldSize);     } } 

How to find someone to write creative writing about robots cramster physics homework help

Grouping symbols homework help buy 300 words essay

By choosing us, you choose expertise and excellent quality

[​IMG]

Professional Custom Writers – MORE INFORMATION

Seweryn Bialer, 92, Defector and Soviet Union Scholar, Dies Article Prompts Speculation About…

How to find someone to write creative writing about robots cramster physics homework help