## Looking for a fully customisable WP responsive theme to develop a small scale fiverr type site for voice artists [closed]

I’m new here, not totally wet behind the ears but in reality, a beginner. I am looking for a free, fully customisable WP theme to develop a fiverr type site for voice artists but on a much smaller scale. I’m thinking of limiting membership to 3000 to begin, including buyers and talent – if interest is shown.

I will need a lot of help as this is quite a bit to chew off but I’m determined. I just need a good starting point – a theme (I think), unless anyone has any other suggestions. It would need to be able to handle lots of uploading of mp4, mp3, jpeg, png, buying and selling with Paypal, Escrow etc.

Security is of utmost importance.

Anyone have any solid advice on which theme I could use that is user friendly? I am using XAMP.

Thank youin advance for any feedback!

All the best!

## How can I get my entire game to scale based on screensize?

I’m currently building a 2d mobile game and I’m currently stuck trying to get my game to scale with screen sizes. Currently my background is scaled to 1920 X 1080. When I run the game on my Galaxy S10+, it scales to 1920 X 1080, but you can see blue space on the sides (See Image). How do I get that 1920 x 1080 background to fill the entire screen without using a UI canvas?

I want the game to fill the entire screen. If I set the resolution to the Galaxy resolution, it fills the entire screen. But won’t this look weird on other screens that don’t have the same resolution?

I’m not trying to scale any UI. Everything I find online is only talking about scaling UI. That’s not the issue. I’m trying to get the entire game to adjust based on screen sizes.

## Is it efficient to use large scale data algorithms on disk?

Is it efficient to use algorithms like locality sensitive hashing and bloom filters on disk instead of memory for very large datasets where even these structures cannot be saved in memory?

## Measuring distance in arbitrary scale point cloud

I have one point cloud(point cloud of human feet) of arbitrary scale. If I have another point cloud(of human feet) with dimensions known, can I get the dimensions of a first point cloud? How will scaling work here?. Please feel free to give references as I am new to computer vision.

## no logro que al mover el control deslizante se actualice solo el resultado, Tkinter Scale

Cordial saludo amigos, tengo el siguiente código:

``from tkinter import *  def suma():      valor2 = 0     R = valor2 + valor1.get()     return resultado.set(R)  root = Tk() root.title("Slider - Funcionamiento") root.geometry('1000x600+120+40') root.iconbitmap('descarga.ico') root.resizable(0,0)  valor1 = IntVar() resultado = IntVar() Slider1 = Scale(root, orient = VERTICAL, length = 155, from_ = 0, to = 10,              tickinterval = 1, variable = valor1) Slider1.place(x = 200, y = 200)  pantalla = Entry(root, textvariable = resultado, state = "disable") pantalla.place(x = 32, y = 500) boton10 = Button(root, text = "suma", width = 20, height = 1,              command = suma) boton10.place(x = 130, y = 360)  root.mainloop() ``

lo que quisiera es que al mover el scale, y variar entre sus valores, el resultado que se muestra en el Entry cambie sin necesidad de estar presionando el boton de resultado.

¿como puedo lograr esto? Agradeceria su ayuda.

## How to auto scale plot

I have this large equation involving the variables x, y and I need to plot it with all its important features. How? Is there an auto fit/zoom feature?

``25448251500000 - 535526010000 x + 5077310000 x^2 - 36775800 x^3 +    250890 x^4 - (6199 x^5)/5 + (17 x^6)/5 - x^7/250 + 920347020000 y -    16448410100 x y + 122367000 x^2 y - 607718 x^3 y + (15694 x^4 y)/   5 - (7099 x^5 y)/500 + (9 x^6 y)/250 - (x^7 y)/25000 +    15128205050 y^2 - 220083300 x y^2 + 1275939 x^2 y^2 - (   19598 x^3 y^2)/5 + (8699 x^4 y^2)/1000 - (11 x^5 y^2)/500 + (   x^6 y^2)/50000 + 152047500 y^3 - 1691358 x y^3 + 7640 x^2 y^3 - (   96 x^3 y^3)/5 + (13 x^4 y^3)/500 - (x^5 y^3)/25000 + 1032409 y^4 - (   40191 x y^4)/5 + (119 x^2 y^4)/5 - (11 x^3 y^4)/250 + (x^4 y^4)/   50000 + (24094 y^5)/5 - (12299 x y^5)/500 + (9 x^2 y^5)/250 - (   x^3 y^5)/25000 + (14699 y^6)/1000 - (23 x y^6)/500 + (x^2 y^6)/   50000 + (13 y^7)/500 - (x y^7)/25000 + y^8/50000 +    5089650300000 Sin[x] - 107105202000 x Sin[x] +    1015462000 x^2 Sin[x] - 7355160 x^3 Sin[x] + 50178 x^4 Sin[x] -    6199/25 x^5 Sin[x] + 17/25 x^6 Sin[x] - (x^7 Sin[x])/1250 +    133172901000 y Sin[x] - 2218630000 x y Sin[x] +    14318780 x^2 y Sin[x] - 47992 x^3 y Sin[x] + 6299/50 x^4 y Sin[x] -    9/25 x^5 y Sin[x] + (x^6 y Sin[x])/2500 + 1693912000 y^2 Sin[x] -    21830360 x y^2 Sin[x] + 112000 x^2 y^2 Sin[x] -    304 x^3 y^2 Sin[x] + 12/25 x^4 y^2 Sin[x] - (x^5 y^2 Sin[x])/1250 +    13470380 y^3 Sin[x] - 119968 x y^3 Sin[x] + 408 x^2 y^3 Sin[x] -    4/5 x^3 y^3 Sin[x] + (x^4 y^3 Sin[x])/2500 + 71778 y^4 Sin[x] -    10199/25 x y^4 Sin[x] + 17/25 x^2 y^4 Sin[x] - (x^3 y^4 Sin[x])/   1250 + 12299/50 y^5 Sin[x] - 21/25 x y^5 Sin[x] + (x^2 y^5 Sin[x])/   2500 + 12/25 y^6 Sin[x] - (x y^6 Sin[x])/1250 + (y^7 Sin[x])/2500 ==   0 ``

## What system can I use for a small scale battle? [duplicate]

• Is there a proper way to handle large combat engagements with party members involved? 3 answers
• How can I model the mechanics of an army battlefield scene? 2 answers

I am DMing an homebrew DND 5e adventure. My players are going to defend a village from an orc tribe. The village will have around 100 armed farmers. Players also gained support of a local dwarven mining expedition ( around 30 dwarwes ), and freed an enslaved kobold tribe from the orcs ( about 15 surviving kobolds ).

The village will be defended by 100 farmers, 30 dwarfs and 15 kobolds againts 50ish orcs and 30ish goblins.

They don’t know the exact numbers, I will adjust depending on how they will prepare for this.

I took a look at unhearted arcana mass combat, but I think it’s unlikely to be fun, interesting or balanced for this type of battle.

I would like the players (4 players) to be field commanders of this small army, each commanding a small amount of units.

Is there any system that can let the players play out the battle?

## Incident response to a medium scale phishing attack whereas the targets are not from our company?

Our company suffered a phishing attack yesterday. While investigating about the attacker and the potential employees of ours who might have been phished, we ended up with the attacker database of phished users.

This database include user email and passwords (~40) from multiple companies (~10) who seems to be sharing the same phishing attack as us. Moreover, it seems that the target are high profile.

So far, here is what we have been accomplishing :

• Contact targeted companies and list phished users
• Contact websites where the phishing attack is happening (it is happening on multiple hacked websites so it’s hard to stop it)

However, we’re not sure this is the best way to deal with the following situation, here is why :

• More and more users still enter their credentials and this is not our role to secure other companies users and we would like to stop wasting time on this (most of the companies following up to our email or calling us asking for more details).

• We are worried that some companies (targeted companies being in the same industry as us) might not understand us well and think we are in some way associated to that phishing attack because we are one of their competitors

• We are doing security for our competitors (so we’re spending money for them)

One solution could be to publish a blog post but it has downsides too such as being seen as a toxic player because we would be pointing fingers at our competitors security. Another solution would be not to contact this companies and let them get compromised.

What would be the best way to react to this phishing attack ?

## Do pseudo-polynomial algorithms for NPC-problems scale in practice?

Given for example the NP-complete (NPC) Knapsack-problem, we know that there exists pseudo-polynomial algorithms that run in $$O(n*w)$$, where $$W$$ is pseudopolynomial.

Are those algorithms useful to solve Knapsack in practice? Do they scale with the input size of the pseudo-polynomial input instance?

My intution is the following: Suppose we have $$w= 1.000.000$$ Then, the running time is basically the same as if we have $$w=2.000.000$$. So, as long as $$w$$ does not grow exponentially, the pseudo-poly algorithm has a linear running time in practice.

Is this assumption true? Can we use pseudo-poly algorithms to solve NPC problems in practice? Or are their any other “hidden pitfalls”? I would appreciate some empiricial studies.