How should I calculate ability scores for a Triton bard?

I don’t know if I did this the right way, but basically, I rolled a die 6 different times to get 6 different scores, and I’m trying to decide on which score should go to which ability. I got some fairly good numbers- 12, 13, 14, 19, 5, and 20.

My character is a Triton bard with a Folk Hero background. From my understanding, Charisma, Strength, and Dexterity are buffed by +1 for Tritons.

I know that it would be a good idea for the 19 or 20 to be the Charisma score and the 5 to be the Strength score, but how should everything else be placed?

Is it better to take the array and be Joe Average, or to roll for the odds of getting on average better scores?

I am new to D&D. I was looking at character creation for D&D 5th edition. There were a few ways one could generate ability scores. I assumed the optional method of taking the numbers 15,14,13,12,10,8 would be at least as good as the default chance method (roll 4d6, drop lowest die), and more likely, just a bit better than chance.

However, with the above method, the summed ability scores is 72, which is just a bit shy of the summed average one would obtain by rolling dice: the average ability score generated by dice should be 12.2446, which means the sum of the average ability scores is 73.4676.

What the 15,14,13,12,10,8 method accomplishes is to give some moderately high scores, but no exceptional ones, without giving any terrible scores (dice rolling typically gives at least one score of seven or less). To my mind that suggests that the rationale is that many players may find that “joe just-below-average” across the board is better than Achilles, who is amazing in some ways, but has that crazy heel weakness. He is also maybe better than “Joe Exactly-average” who has no high scores and no low ones?

Are those rationales good, i.e. is it actually better to have Joe Just-below-average-with-some-bright-spots than Joe Completely-average or Achilles?


Correction: The odds of rolling all ability scores at 8 or above are 70%, so I misspoke when I said usually one will roll one score below an 8. In fact, usually one does not, but not in a strong sense. It is no more unlikely to get a score below 8 than two coin flips coming up tails. It happens.

I provide a quick chart at the end, which makes the statistics easy to generate. As I generated the numbers quickly, I confess the possibility of error. For the 1296 possible rolls of four dice here are the number of ways you can obtain each value as the sum of the best three.

Sum of best three | Number of possible rolls that give that sum of best 3 --------------------------------------------   3                     1   4                     4   5                    10   6                    21   7                    38   8                    62   9                    91   10                  122   11                  148   12                  167   13                  172   14                  160   15                  131   16                   94   17                   54   18                   21 

How does spellburn healing work with several ability scores

In DCC RPG, a Wizard may sacrifice some points of Strength, Agility or Stamina to give a one-time bonus on a spell check. These points of ability scores are not gone permanently, but can be healed.

Ability scores lost in this way return as the wizard heals. Each day he does not attempt spellburn, he recovers 1 point of ability score.

(Emphasis mine.)

My question is what does this “1 point of ability score mean”? One point in total, only increasing one of the three ability scores which it is possible to heal, or one point per ability score which has been depleted? I can’t find any further clarification in the book.

Using Starfinder Ability Scores for Pathfinder

I’m starting a new campaign as GM. We are in session zero and talking about how to roll/buy ability scores.

Has anyone tried using the Starfinder system with Pathfinder 1e?

Starfinder starts all stats at 10, and you can buy points at a 1:1 ration. Every five levels, you have four points to spend. If a stat is under 16, it increases by 2.

What would be some potential landmines with swapping the Starfinder system in replacement of a standard Pathfinder 1e point-buy, whether it’s 10, 15, 20, or 25 points?

Has anyone had any experience?

How should I determine ability scores for a clueless alien? DnD 5e [closed]

How might one go about assigning ability scores, particularly wisdom versus intelligence? I’ve got an idea for an alien character. The character did not arrive on Earth under its own volition or willingness, but comes from a primitive planet. The character would be skilled in things like nature and animal handling and survival on its own planet, but Earth is, well, alien! How might one go about assigning ability scores, particularly wisdom versus intelligence? I guess second to that, how does one find the balance between going ham and starting with nothing on assigning points? Thanks in advance! A dreamer hoping to learn a little before trying to participate

Do the competition scorecards for D&D tournaments have the same ranges of scores?

D&D tournaments were judged according to a system whereby each party was given points for accomplishing specific tasks and taking certain actions in a competition dungeon. [see this question]

I was curious about whether I could find scores from different events and compare them meaningfully. However, I wasn’t sure if each competition scorecard had the same range of point values. Scores in some other competitions are built such that they can be compared (bowling scores are always between 0 – 300, for example), but if each dungeon had a different range of points I’m not sure I could compare them.

Do the scores for D&D tournament dungeons have the same range between competitions? Can they be compared?

losing constitution scores in battle; does it bring down my hp and how?

So, I run an artificer in my one campaign that just reached lv 20. Part of the lv. 20 ability (Soul of Artifice) reads:

If you’re reduced to 0 hit points but not killed out-right, you can use your reaction to end one of your artificer infusions, causing you to drop to 1 hit point instead of 0.

My artificer is using one of his infusions to replicate the amulet of health magic item which requires attunement and reads

Your Constitution score is 19 while you wear this amulet

If my character is about to be knocked down to 0 hp, and then uses his reaction to end his infusion that created the amulet, what happens?

This post is Related but I feel is still different since in this case I need to know if he would just instantly drop to 0 hp for trying to unattune to it, or if it would keep him up and still at 1 hp, just with a lowered maximum hp.

Is it legal to design and publish a game with D&D’s ability scores?

If I were to design an RPG that had Str/Dex/Con/etc… would it be legal to publish it? I know that games like Pathfinder and Dungeon World got away with it, but I’m not sure how or why.

Looking at D&D 5e’s recent OGL, I have found that the following items are considered Intellectual Property and are not Open content:

Dungeons & Dragons, D&D, Player’s Handbook, Dungeon Master, Monster Manual, d20 System, Wizards of the Coast, d20 (when used as a trademark), Forgotten Realms, Faerûn, proper names (including those used in the names of spells or items), places, Underdark, Red Wizard of Thay, the City of Union, Heroic Domains of Ysgard, EverChanging Chaos of Limbo, Windswept Depths of Pandemonium, Infinite Layers of the Abyss, Tarterian Depths of Carceri, Gray Waste of Hades, Bleak Eternity of Gehenna, Nine Hells of Baator, Infernal Battlefield of Acheron, Clockwork Nirvana of Mechanus, Peaceable Kingdoms of Arcadia, Seven Mounting Heavens of Celestia, Twin Paradises of Bytopia, Blessed Fields of Elysium, Wilderness of the Beastlands, Olympian Glades of Arborea, Concordant Domain of the Outlands, Sigil, Lady of Pain, Book of Exalted Deeds, Book of Vile Darkness, beholder, gauth, carrion crawler, tanar’ri, baatezu, displacer beast, githyanki, githzerai, mind flayer, illithid, umber hulk, yuan-ti.

All of the rest of the SRD5 is Open Game Content as described in Section 1(d) of the License.

Since it doesn’t list mention any of its ability scores, it seems that it’s fine. Except that I’m not sure if these ability scores count as a component of the d20 system (which, again, is not Open Content).

So can I do this? Why or why not?