Can’t scroll website over product image on mobile version

I was testing my site on my mobile phone and I noticed I can’t scroll when passing over a product image on the product description page.

Here’s the same issue on this example: http://demo2.themelexus.com/liftsupply/?product=grey-bernhard-willhelm Try and scroll over the featured shoe image on mobile version.

Desktop version has a zoom hover effect and I think there’s a script of it making conflict on mobile because I tried clearing the html classes and attributes of related tags on the inspector but nothing changed. I also deleted the class="zoomContainer" element that’s the zoom viewport but still.

Looking for some snippet to deactivate this, even in desktop version also if it’s necessary, or whatever other solution around the corner.

Thanks!

D&D 5e:Spell Scroll Limits With Multiclassing

I have a druid with the ability to cast level 5 spells. If I multi-class this druid to be a level 1 cleric, In theory, I should be able to read and use any cleric scrolls.

But in the PHB, it says

If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + spell’s level. On a failed check, the spell disappears from the scroll with no other effect.

Now here is the conundrum, If I were to use a level 5 cleric scroll (like Hallow) Since I can normally cast level 5 spells, (even some cleric spells because of my druid circle) Would I have to make this check because I am a level 1 cleric, or do the rules mean what they literally say here, that as long as the spell is not above a level which I can normally cast, I do not have to make the check. Is there a further clarifying rule about this I am missing or is this just something inherently vague that the DM would have to decide?

Are there any drawbacks in crafting a Spellwrought instead of a Spell Scroll?

In Tasha’s Cauldron of Everything pg. 135 it’s presented a magic item called Spellwrought Tattoo, which allows the bearer of the tattoo to cast the spell contained in the tattoo without providing material components.

According to the spellwrought rarity table, a 3rd level spell tattoo would be an uncommom magic item. If we follow the Xanathar’s Guide to Everything rules for crafting magic items, it would be necessary 2 workweeks and 200gp to craft a spellwrought tattoo with a 3rd spell level contained in it. It’s important to note that, as far as I know, even if the spell needs an material component, nowhere states that you need to provide it when crafting this magic item.

If we were to scribe a spell scroll of the same level, it would be required 1 workweek and 500gp to scribe it, plus any material component needed by the spell.

So for Revivify you would spend 2 workweeks + 200gp to create a spellwrought tattoo with it, while to scribe an scroll with the same spell it would be 1 workweek + 800gp (500gp for the scroll and 300gp for the material component)

Unless you are really short on time, it seems to me far more interesting to craft an spellwrought tattoo instead of scribing an scroll with the same spell.

Am I missing something? Is there any other drawback besides time in crafting this magic item instead of scribing the spell scroll?

Jetpack Infinite Scroll problem

I can’t seem to get Infinite scrolling working on a custom archive page. It seems to me it’s not picking up the arguments from the add_theme_support call. Here’s the code:

/**     * Add theme support for infinite scroll.     *     * @uses add_theme_support     * @return void     */     function twenty_twelve_infinite_scroll_init() {     add_theme_support( 'infinite-scroll', array(         'container'      => 'catalogue-section',         'render'         => 'my_child_infinite_scroll_render',         'posts_per_page' => get_option( 'posts_per_page' ),         'wrapper' => false,         'type' => 'scroll',     ) );          }      add_action( 'after_setup_theme', 'twenty_twelve_infinite_scroll_init' );      function my_child_infinite_scroll_render() {      while ( have_posts() ) : the_post();          // Format of a catalogue entry is defined in catalogue-entry.php         get_template_part( 'catalogue-entry', get_post_type() );      endwhile; } 

The layout of the page shows entries from the initial custom posts correctly. However, when the second set of posts is called, it is not formatted correctly, as it’s no longer sitting inside the section that is targetted in my CSS to have multiple columns.

See the result here: https://www.staging5.shortkidstories.com/story/

I can see that Infinite Scroll is adding a div around the rendered posts even though in the add theme support call I set wrapper to false:

<div class="infinite-wrap infinite-view-2" id="infinite-view-2" data-page-num="2" role="region" aria-label="Page: 2."> 

Also it wasn’t picking up my rendering call, so I had to update the default content.php to get the correct format of the entries. I wonder can anyone see why the add_theme_support parameters for infinite scrolling are not being picked up?

Does the NPC wizard ‘Diviner’ regain their Portent ability on use of a scroll?

Most NPCs use a flat-basic stat block in lieu of character classes. Please observe the Diviner, a 15th level caster, from Volo’s Guide. This Diviner wizard has (1) class feature, the daily use of ONE ‘Portent’ ability, similar to the PC class ability:

Portent (Recharges after the Diviner Casts a Divination Spell of 1st Level or Higher). When the diviner or a creature it can see makes an attack roll, a saving throw, or an ability check, the diviner can roll a d20 and choose to use this roll in place of the attack roll, saving throw, or ability check.

In contrast with the PC’s Diviner sub-class, NPC wizards can ‘recharge’ this Portent-ability after the use of any spell from their Divination spell-list. Handy. Why?

Explanation on relevance: PCs tend to lack Legendary Resistances and equivalents. Such a Diviner could modify any save or suck spell or situation. Say this wizard observes a PC group against a Beholder, Medusa or Dragon, they need only cast a single divination spell to change dice rolls accordingly. Less need for a Long Rest. Logically, these wizards (of 18+ intelligence) would want as many (cheap) divination spell slots as possible.

Thus, such a wizard would seek to restore spell slots via things like a Pearl of Power. As the magic item list in 5e is extensive, let us focus on spell scrolls. These magic items are relatively easy to make (1st level spell-scrolls are ‘common’ magic items) and seem to approximate a wizard casting their own spell.

  • If it is relevant, the answer below can include spell scrolls made specifically by this Diviner-wizard themselves &/or those made by other caster-enchanter-scribes. Perhaps it makes a difference if they are casting their ‘own’ spell or not?

  • If possible, i would be thankful if the answer could also include the infamous Rings or Ioun Stones of Spell Storing, but only if this does not incur the wrath of Stack Exchange Mods. Perhaps it makes a difference if they wizard is regaining their ‘own’ spell via some external source?


Question Specific & Detailed: Can the NPC ‘Divination’ wizard (from Volo’s Guide) restore their daily Portent ability by casting a divination-type spell from a spell scroll magical item – or can this Portent-reuse only be gained via memory-slot spell casting?

Question Simpler: NPC-Volo Wizard-Diviner tries ‘divine spell-scroll’ to restore portent. Works? Yeash? Nope? If ‘nope’, what DOES work? Anything?

Still SimplerCan a smart NPC-Diviner exploit their 1/day Portent-recharge with a magic item?

So Simple Wize guy so dat, wot?

My thanks in advance.

Can a Sorcerer learn “Cure Light Wounds” from a scroll?

According to the book, the sorcerer can learn an unusual spell from a scroll if the spell is Arcane. A Bard can use Arcane spells, and the “Cure Light Wounds” is available on his magic table.

So if I am a sorcerer and found a “Cure Light Wounds” scroll, would I be able to learn it as an unusual spell?

My question is because on page 64(Players book) there is this situation:

For example, a sorcerer with a scroll or spellbook detailing an unusual sorcerer/wizard spell (one not on the sorcerer/wizard spell list in this book) could select that spell as one of his new spells for attaining a new level, provided that it is of the right spell level. The sorcerer can’t use this method of spell acquisition to learn spells at a faster rate, however

How can a wizard use the scroll of tarrasque summoning to summon the tarrasque more than once?

Recently a new magic item has been teased by D&D designer Chris Perkins, this scroll lets you summon the tarrasque.

Any wizard would love to learn such a powerful spell, however, wizards are limited to only scribing "wizard spell[s] of 1st level or higher" into their spellbook. Unfortunately, this scroll doesn’t meet the criteria since it isn’t a wizard spell.

Are there any subclasses, features, feats, items, or any other methods a wizard could use to gain the ability to cast this spell more than once?

Scribing a scroll with an enhanced Spell-Like Ability

Following up on my previous question regarding the scribing of Spell-Like Abilities, I’d like to know how feats that affect the SLA, such as Intensified SLA, Quicken SLA, etc., affect the scribing. Unlike actual Metamagic feats, these don’t affect the "spell level" of the SLA, they’re simply usable 3 times per day.

For instance, would a quickened 1st level SLA count as 1st or 5th level for the purposes of scribing (and therefore, the gold cost)?