I am seeing ICMP type 3 error message from my firewall logs. However , I am unable to find the original request sent to that external IP [closed]

No matching connection for ICMP error message: icmp src inside: X.X.X.98 dst outside: X.X.X.11 (type 3, code 2) on inside interface. Original IP payload: udp src X.X.X.11/53 dst X.X.X.98/52906.

Can somebody please help me understand the cause.

Does counterspell require seeing the casting or the caster?

Counterspell:

Casting Time: 1 reaction, which you take when you see a creature within 60 feet of you casting a spell

What does "you see" refer to, the creature or the casting of a spell? In other words, can you Counterspell for example, if you hear a creature within 60 feet of you casting a spell, and see the creature?

Example: You are behind someone with full-face helmet, and they cast a verbal-only spell at someone else in front of them. Can you Counterspell?

I am seeing the error rpcinfo: can’t contact rpcbind: RPC: Remote system error – No such file or directory when running the rpcinfo command

So guys I am new to kali linux, sorry if this is a basic question but I am seeing this error message rpcinfo: can’t contact rpcbind: RPC: Remote system error – No such file or directory whenever I am running the command rpcinfo -p for NFS testing.

I’m seeing strange names in my list of docker containers, is someone having fun at docker or is that from hackers?

I’m trying to run a docker and it fails for various reasons. As I check my list of dockers (docker ps -a), I see those names:

pedantic_gauss recursing_feynman adoring_brattain suspicious_tesla gallant_gates competent_gates elated_davinci ecstatic_mahavira focused_mirzakhani 

I use docker-compose and I’m sure we do not have such names in our setup files. Is that just something docker people thought would be fun to do?! I searched on some of those names and could not really find anything useful, although it looks like these appear on many sites, somewhat sporadically.

does the true seeing spell modify your actual sight, or give you a second sight?

The reason this matters is for determining another question: Can a creature under the effect of the true seeing spell see a creature under the effect of nondetection inside magical darkness?

True seeing reads:

This spell gives the willing creature you touch the ability to see things as they actually are. For the duration, the creature has truesight, notices secret doors hidden by magic, and can see into the Ethereal Plane, all out to a range of 120 feet.

As such it apparently gives the creature truesight (by means of divination magic). So the creature is granted a new sense, but is the use of that sense mutually exclusive to the use of their normal sight?

Can a creature under the effect of the true seeing spell see a creature under the effect of nondetection inside magical darkness?

As explained in this thread: Do Nondetection and Invisibility protect you from True Seeing? Nondetection would hide an invisible character from being seen by a creature under the effect of the true seeing (though not natural truesight). I am framing my question with the context that true seeing is included among the divination magic that nondetection hides creatures from.

With said my question is this: can someone with true seeing cast on them see someone in darkness with nondetection.


To answer this appropriately I feel an answer must consider this: does the true seeing spell modify your actual sight, or give you a second sight?

Are there any other practical reasons for choosing proficiency in Intelligence saving throws, other than seeing through illusions?

Are there any other practical reasons for choosing proficiency in Intelligence saving throws, other than seeing through illusions?

It was suggested to me to take the Resilient feat. I considered taking Intelligence, but I can only think back to a handful of occasions where I used an Intelligence saving throws and it was always to do with illusion magic.

RESILIENT

Choose one ability score. You gain the following benefits:

  • Increase the chosen ability score by 1, to a maximum of 20.

  • You gain proficiency in saving throws using the chosen ability.

(PHB p. 168)

I mean, other than to have a better chance of seeing through an illusion spell, is there any point in having a proficiency with Intelligence saving throws?

It seems like it is the least useful out of all the saving throws proficiencies.

Dexterity, Wisdom and Constitution get used the most; Strength and Charisma less so, but Intelligence…

Of course, if you are in a campaign where illusions are very common, then yes I can see how this could be very beneficial, but for most campaigns I can’t see the point.

Are there any other uses for the Intelligence saving throw, such as to counter a monster’s special ability (other than an illusion)?

This is a question about saving throws, not ability checks.

How did Stuxnet prevent the user from seeing the malicious files on a USB stick?

From what I can tell there were two main TMP files present on the infected USB stick. The smaller of the two would run first and hook various functions related to viewing files so as to hide the LNK and TMP files.

While this was happening would it not raise suspicions? Someone would view the USB stick, see the six files and then they would just disappear?