Are monsters with Sunlight Sensitivity supposed to have disadvantage when attacking or perceiving a target that is in direct sunlight?

Certain subterranean-dwelling monsters, such as drow and duergar, have the Sunlight Sensitivity trait, which is consistently worded as follows:

While in sunlight, the [monster] has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Of course, drow and duergar are also playable races for PCs. These playable races have an identically-named Sunlight Sensitivity trait, but its wording is different:

You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.

This is a significant difference. A drow PC attacking a target that stands in sunlight has disadvantage where a drow monster would not. One can imagine a drow PC traveling with a group of his monster drow kinsfolk and ending up the butt of jokes (or worse): "Poor Drew, for some reason he just can’t hit the broad side of a barn when we’re up on the surface. The rest of us, we just find some shade to snipe from and we’re set. Even that doesn’t seem to help Drew. I don’t know what his problem is."

Am I missing something? Has this difference been either explained or errata’d somewhere?

How can I get around the drow’s light sensitivity?

My friends and I are trying to come up with ways to get around the drow’s sunlight limitations. We thought of using spells, but Darkness makes it impossible to see, which would defeat the purpose.

The best I’ve been able to come up with is lashing a large patio umbrella to a mule and making it follow the drow everywhere. Would this work, at least for a low level melee character?

What other options does our drow have?

This question is about what I can do as a player to take advantage of RAW; the players in my group don’t mind being munchkin-y. Telling the GM to make the campaign take place at night isn’t an option.

Does the Totem Barbarian feature Aspect of the Beast; Eagle overcome Sunlight Sensitivity?

Some races, for instance a kobold, have a disadvantage of Sunlight Sensitivity:

Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

The Totem Barbarian gains a feature called "Aspect of the Beast" at level 6. The player can choose as animal as a totem and gain some aspect of them.

The aspect of "Eagle" states:

You gain the eyesight of an eagle. You can see up to 1 mile away with no difficulty, able to discern even fine details as though looking at something no more than 100 feet away from you. Additionally, dim light doesn’t impose disadvantage on your Wisdom (Perception) checks.

So how would this play out?

By nature, the kobold has disadvantage in sunlight (both being and seeing things within). But the Barbarian feature clearly states they can see "…up to 1 mile away with no difficulty".

Would the "no difficulty" cancel out the issue with seeing something in the sunlight? Specifically, would they be able to perceive (up to a mile) without a disadvantage?

Note: I’m ignoring the factor of the kobold BEING in the sunlight as they can be in a building, under an umbrella, whatever. I’m specifically curious about how well they can see.

With respect to differential privacy what should be the qlobal sensitivity for regression in non interactive mode?

I need to make a dataset differentially private on which regression, which in more general sense could be extended to learning any model, is to be performed. I need to calculate the global sensitivity for adding noise. How do I calculate global sensitivity in such cases.

With respect to differential privacy how to find the global sensitivity of queries like ‘maximum height’ ‘Average height’ etc

As much as I have understood,for any query f(x), we need to take maximum of |f(x)-f(y)| over all neighboring databases.

please explain how to find global sensitivity of queries like average height or maximum height.

Does the shadow sorcerer Eyes of the Dark feature negate sunlight sensitivity for creatures like drow in 5e?

The shadow sorcerer feature at 1st level known as Eyes of the Dark reads: From 1st level, you have darkvision with a range of 120 feet.

I would like to play a Drow character, does this negate sunlight sensitivity since you are getting superior darkvision from a new source that does not provide sunlight sensitivity?

I have heard that the warlock’s Devil’s sight provides a similar effect that negates sunlight sensitvity, would this also apply to the shadow sorcerer?

Does Illusion spells block sunlight for the effects of sunlight sensitivity? [closed]

I’m planning to choose the drow sub-race for my character, and i’m thinking of ways to overcome the Sunlight sensitivity. So, my question: does illusion spells block sunlight? For exemple, if someone cast Major Image, creating a illusionary carpet (haha) direct above a target that is under direct sunlight, and I attack the target (considering I am not under sunlight), will the attack still be made with disadvantage? If so, this work only for higher level illusion spells?

Sensitivity analysis of $MST$ edges

I am working on the following exercise:

Consider an undirected graph $ G = (V,E)$ . Let $ T^* = (V,E_{T^*})$ be a $ MST$ and let $ e$ be an edge in $ E_{T^*}$ . We define the set of all values that can be assigned to $ w_e$ such that $ T^*$ remains a MST as $ I_e$ .

  1. Show that $ I_e$ is an interval.
  2. Devise an efficient algorithm to calculate $ I_e$ for a given edge $ e$ .
  3. Devise an efficient algorithm that determines all $ I_e$ in one step. It should be more efficient than repeatedly using the algorithm from 2.

I did the following:

  1. Consider an edge $ e$ in $ E_{T^*}$ . Delete it from $ G$ and find the new lowest weighted edge connecting the resulting components, say $ e’$ . The upper bound for $ I_e$ is $ w(e’)$ . The lower bound would be $ -\infty$ .
  2. Use the algorithm sketched in 1.
  3. I do not know what to do here. Could you help me?

Update retention label and sensitivity label using CSOM

I’m trying to update the retention label and sensitivity label of a file in a SharePoint Online Document Library using CSOM.

I can update the Retention Label using the SetComplianceTag method and it works well. How do I update the sensitivity label? From what I could see online, I use the same method, but when I try and use the same method it just overwrites the retention label and the sensitivity label is unchanged.

Can anyone help?

Synaptic touchpad driver sensitivity not work with fit values

My synaptic touchpad driver Synaptics Finger value is 1 1 255 and when I set it to 50 90 255(fit values), touchpad can not work (getting really bad touch), while other people set it to near 50 90 255, why I can not increase this values?


xinput output:

$   xinput  Virtual core pointer                          id=2    [master pointer  (3)] ⎜   ↳ Virtual core XTEST pointer                id=4    [slave  pointer  (2)] ⎜   ↳ ETPS/2 Elantech Touchpad                  id=14   [slave  pointer  (2)]  $   xinput list-props "ETPS/2 Elantech Touchpad"  Device 'ETPS/2 Elantech Touchpad':         Device Enabled (154):   1         Coordinate Transformation Matrix (156): 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000         Device Accel Profile (283):     1         Device Accel Constant Deceleration (284):       2.500000         Device Accel Adaptive Deceleration (285):       1.000000         Device Accel Velocity Scaling (286):    12.500000         Synaptics Edges (287):  123, 2974, 114, 2005         Synaptics Finger (288): 1, 1, 255         Synaptics Tap Time (289):       180         Synaptics Tap Move (290):       165         Synaptics Tap Durations (291):  180, 180, 100         Synaptics ClickPad (292):       1         Synaptics Middle Button Timeout (293):  0         Synaptics Two-Finger Pressure (294):    282         Synaptics Two-Finger Width (295):       7         Synaptics Scrolling Distance (296):     74, 74         Synaptics Edge Scrolling (297): 0, 0, 0         Synaptics Two-Finger Scrolling (298):   1, 0         Synaptics Move Speed (299):     1.000000, 1.750000, 0.123748, 0.000000         Synaptics Off (300):    2         Synaptics Locked Drags (301):   0         Synaptics Locked Drags Timeout (302):   5000         Synaptics Tap Action (303):     0, 0, 0, 0, 1, 2, 3         Synaptics Click Action (304):   1, 3, 2         Synaptics Circular Scrolling (305):     0         Synaptics Circular Scrolling Distance (306):    0.100007         Synaptics Circular Scrolling Trigger (307):     0         Synaptics Circular Pad (308):   0         Synaptics Palm Detection (309): 1         Synaptics Palm Dimensions (310):        4, 61         Synaptics Coasting Speed (311): 20.000000, 50.000000         Synaptics Pressure Motion (312):        30, 160         Synaptics Pressure Motion Factor (313): 1.000000, 1.000000         Synaptics Grab Event Device (314):      0         Synaptics Gestures (315):       1         Synaptics Capabilities (316):   1, 0, 0, 1, 1, 1, 1         Synaptics Pad Resolution (317): 32, 31         Synaptics Area (318):   0, 0, 0, 0         Synaptics Soft Button Areas (319):      1548, 0, 1737, 0, 0, 0, 0, 0         Synaptics Noise Cancellation (320):     18, 18         Device Product ID (278):        2, 14         Device Node (277):      "/dev/input/event7"   

settings: Touchpad sensitvity

My problem: Touchpad is too sensitive with 1 1 255 value and can not typing even with “palm detection” and “disable touchpad while typing”.

Thanks in advance.