Basically the title.
If a Warlock fights by wielding their Book of Shadow or Genie Vessel in one hand as a spell focus and keeps the other one empty to meet the requirement of somatic component, they will eventually end up in situations where they are forced to use the book or vessel as an improvised weapon (like when an enemy closed the distance or when the Warlock needs to perform an Opportunity Attack). So the question is, would hitting someone with the spine of the book of shadow or their oil lamp of a Genie Vessel be considered using an improvised weapon with magical properties?
For the Vessel, It is a tiny object, but not specifically written as "a magical tiny object" even if the previous sentence mention that the patron has imbued magical powers with it. The Warlock can do lots of wacky stuff with it like sleeping in it or dragging others into it to rest, but it almost seems like its the power of the Class Feature using the item in question as the medium in which the feature’s power (and thus your Patron’s power) is expressed, and not the power of the Item proper.
Genie’s Vessel ; 1st-level Genie feature ; Your patron gifts you a magical vessel that grants you a measure of the genie’s power. The vessel is a Tiny object, and you can use it as a spellcasting focus for your warlock spells. You decide what the object is, or you can determine what it is randomly by rolling on the Genie’s Vessel table.
The book of shadow is even more vague; it is only stated to be a grimoire, and nothing else about it’s materalistic properties are mentioned or explained further other than that if its lost or destroyed you can resummon it. How durable is it, anyway?
This also opens some icky boxes like "Would anti-magic fields suppress their magical properties or destroy them outright?" and something like "If the Genie’s Vessel is indeed a magic item and using it as an improvised weapon can pierce resistance, the Genie Warlock has access to a magical weapon that is basically the equivalent of a +0 but magical dagger at LV1" etc.
I am aware that some similar questions have been asked, like "Does attacking with an improvised weapon using a magic item count as a magical attack?" and "Are punches with Gauntlets of Ogre Strength magical, improvised weapon attacks?"; but the main issue here is that the vessel’s status as a separate magical item seems to be a bit unclear.
PS: Before someone says that using it as an improvised weapon is a poor choice of tactics, keep in mind that Genie Warlocks gain extra damage from the "Genie’s Wrath" Feature equal to their proficiency bonus. Compared to wielding a regular dagger with the damage of 1d4 + dex + pb, using the Genie’s Vessel as an improvised weapon of 1d4 + str + pb isn’t that bad; and depending on how the DM would rule it could be counted as magical and be able to pierce resistances.
Tonight I brought out my shadow blade and my GM ruled that I didn’t get to add any extra damage to my shadow blade from my dexterity, because spells only do what they say they do, which is fine and I rolled with it.
My contention is that the spell says I should be able to add my dexterity to damage rolls since it is a finesse weapon. Was it the intent of this spell to deal 2d8 or 2d8+dex on a hit?
For those who want to know: my GM let me use my spell casting ability + PB for attack rolls.
Shadow Blade says:
You weave together threads of shadow to create a sword of solidified gloom in your hand. This magic sword lasts until the spell ends. It counts as a simple melee weapon with which you are proficient. It deals 2d8 psychic damage on a hit and has the finesse, light, and thrown properties (range 20/60).
Finesse says :
When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.
Two question here. I am currently playing an Investigator in a Pathfinder 2e game. Thinking about going Shadowdancer.
A. How does Shadow Sneak Attack Progress? Is it just 1d6 forever, or does it progress on 11th and 15th levels?
B. Can it stack with Strategic Strike as Strategic Strike is not Sneak Attack?
Will the feat Spell Sniper work with the Spell Shadow Blade?
Prerequisite: The ability to cast at least one spell
You have learned techniques to enhance your attacks with certain kinds of spells, gaining the following benefits:
- When you cast a spell that requires you to make an attack roll, the spell’s range is doubled.
- Your ranged spell attacks ignore half cover and three-quarters cover.
- You learn one cantrip that requires an attack roll. Choose the cantrip from the bard, cleric, druid, sorcerer, warlock, or wizard spell list. Your spellcasting ability for this cantrip depends on the spell list you chose from: Charisma for bard, sorcerer, and warlock; Wisdom for cleric or druid; or Intelligence for wizard.
The Ring of X-Ray vision states:
To you, solid objects within that radius […] don’t prevent light from passing through them.
The Way of the Shadow Monk has a level 6 feature that states:
When you are in dim light or darkness, as a bonus action you can teleport up to 60 feet to an unoccupied space you can see that is also in dim light or darkness.
Say a Shadow monk is inside of a wooden crate with 1 inch thick sides. The crate itself is on a wagon in bright sunlight. Within 60ft of the crate is a tree creating an area of dim light.
If the Shadow Monk activates the Ring of X-Ray vision would they be in darkness for the purposes of using Shadow Step?
Prompted by this question which focuses on how the ring affects the appearance of a dark area. My question is interested about the "reality" of the darkness/illumination.
I was wondering if there are more stat draining monsters like the shadow and the vargouille in Volo’s
The spell shadow blade allows a spellcaster to produce a discrete weapon that can then be used to make attacks:
You weave together threads of shadow to create a sword of solidified gloom in your hand. This magic sword lasts until the spell ends. It counts as a simple melee weapon with which you are proficient. It deals 2d8 psychic damage on a hit and has the finesse, light, and thrown properties (range 20/60). In addition, when you use the sword to attack a target that is in dim light or darkness, you make the attack roll with advantage.
—Shadow Blade, Xanathar’s Guide to Everything, pg. 164
As part of recent errata to the green-flame blade and booming blade cantrips, their material components have been amended to "a melee weapon worth at least 1 sp" (Sword Coast Adventurer’s Guide, 142).
Can shadow blade still produce a weapon that can be used with these cantrips?
Is there a (monster creation) rule that allows a higher level spell to be cast using a lower level? I ask because I came across the "Shadow Fey Enchantress" (Kobold Press "Tome of Beasts", pages 170-172), as it states:
Spellcasting. The shadow fey is a 10th-level spellcaster. Her spellcasting ability is Charisma (save DC 15, +7 to hit with spell attacks). She knows the following bard spells.
Cantrips (at will): blade ward, friends, message, vicious mockery
1st level (4 slots): bane, charm person, faerie fire
2nd level (3 slots): enthrall, hold person
3rd level (3 slots): conjure fey, fear, hypnotic pattern
4th level (3 slots): confusion, greater invisibility, phantasmal killer
5th level (2 slots): animate objects, dominate person, hold monster
However, Conjure Fey is a level 6 spell: https://www.dndbeyond.com/spells/conjure-fey
Shadow Fey Enchantress, stats: https://www.5esrd.com/gamemastering/monsters-foes/monsters-by-type/humanoids/shadow-fey/shadow-fey-enchantress-3pp/
I checked with the Errata, but it doesn’t mention this as an error. Perhpaps it was overlooked, or perhaps there is a monster creation mechanic that I’m not aware of?
EDIT: Bonus points for a suitable replacement spell (if indeed an error)!
Shadow Sorcerer’s Hound of Ill Omen feature’s text reads:
…Additionally, while the hound is within 5 feet of the target, the target has disadvantage on saving throws against any spell you cast. The hound disappears if it is reduced to 0 hit points, if its target is reduced to 0 hit points, or after 5 minutes.
I’m curious if against any spell you cast refers to the action of casting the spell, or the condition of having been a spell that you cast in any tense.
The difference being that a spell like Hold Person would only get disadvantage on the first saving throw with the first interpretation, but on all following saving throws with the second interpretation.
The only comparable feature that I know of is Heightened Spell, a Sorcerer metamagic, that reads:
When you cast a spell that forces a creature to make a saving throw to resist its effects, you can spend 3 sorcery points to give one target of the spell disadvantage on its first saving throw made against the spell.
This feature is clear in its intent, that only the initial saving throw against any spell is affected and given disadvantage.
The lack of clarification on Hound of Ill Omen makes me wary of which way to rule.
I hope that the title is clear, but let me go a bit in detail.
Let’s say that I want to use the shadow sorcerer feature "eyes of the dark" to cast darkness using two sorcerer points. More, I would like to cast it as a bonus action, with quick spell metamagic option.
Is this possible? The final results is that the sorcerer cast darkness as bonus action, using 4 sorcerer points and no spell slot.
Thanks for any reply. (: