Using Wild Shape to hide (as a parasite) [closed]

So, a question came up in a game recently. Can a Druid with Wild Shape use it to transform into a parasitic animal and thus occupy the same square as the host, as well as smuggle the Druid into some other place? Like how would you run it if a Druid Wild Shape’d into a tapeworm? Could she use that to sneak past some guards inside another person? The general rule is that if they are inside another animal and de-wild shape, they just appear next to the first creature rather than making it explode by resizing inside it, so I am not so much concerned with how the end game would work out, but whether or not it would be allowed, how combat might work, stuff like that. Thoughts?

Change Shape: what happens if you try to meld an item containing a creature?

So fun question that came up in another one of my games.

A player (me) is currently an adult gold dragon via True Polymorph; duration is currently "until dispelled".

The Change Shape ability says that items being worn/carried can be chosen to meld into the new form. Now if I am carrying a coffin with a living creature in it, what happens to the creature if I try and meld the coffin into me?

The creature in question is alive but is in no way concious or able to object in anyway.

A ruling in the case of a normal coffin and another with a magically closed coffin would be greatly appreciated.

What are the limitations on the Shape Water cantrip?

I have been having a discussion regarding the Shape Water cantrip from the Elemental Evil Player’s Companion. A friend and I are trying to come to an accurate view of how this spell actually functions.

Some example questions:

  • Must the targeted water be within a 5 foot cube area, or does it need to be of a volume not exceeding 125 cubic feet?
  • If you shape water that is within a 5 foot cube, can the final shape you animate it to extend outside the cube?
  • Can you cause the shaping to affect ice and snow, or only liquid water?
  • Would you be able to carry a globe of water alongside you over distances?

Really, there are two parts:

  • What can be targeted by the spell?
  • What are the limitations on the ‘shape and animate’ portion of the spell?

The answer I am looking for, if possible, would use the language of the spell, possibly with precedent from other game text, to clearly define the limitations of this cantrip.

How can a druid keep ahold of an item while using wild shape?

In the interest of making a bouncing ooze (via Cave Druid) that utilizes Leaper’s Libation and a level of Black Powder Vaulter to jump around everywhere, I wanted to use an Akitonian Blade (tiny-sized) in order to boost my acrobatics checks for obvious reasons.

However, I have a set of problems that come with it:

  1. Oozes have no hands. (Solved via Arms of the Marilith)
  2. When I wild shape into an ooze, the blade merges into me, preventing me from obtaining it’s bonuss since I’m not wielding it anymore.

Given that I don’t want to waste actions dropping the Arms of the Marilith, picking them up, and re-equipping them every combat, how can I keep ahold of them while wild shaping?

How does combining eldritch essence and shape with metamagic feats effect the spell level?

In the Complete Arcane, page 9, it indicates:

When a warlock uses both kinds of invocations to alter an eldritch blast, the spell level equivalent is equal to the spell level of the eldritch blast, the level of the eldritch essence invocation, or the level of the blast shape invocation, whichever is higher.

Therefore if a warlock combines Eldritch Chain (Shape – 4th level) as well as Brimstone Blast (Essence – 3rd level), it will be as if casting a 4th level spell if I am understanding correctly since shape and essence levels don’t stack together, and just take the whichever is higher.

Using Maximize spell-like ability on Eldritch blast requires CL to be at least 6 since, Eldritch blast is a 1st level spell and the formula is [(CL/2) – 2].

By that, can a 6th level warlock cast Eldritch Chain with Brimstone essence combined with Maximize spell like ability? Or do I need to re-calculate the spell according to maximize-spell like abilities formula, which would require level 12?

Is it possible to combo the spells Create and Destroy Water, Shape Water, and Lightning Bolt in order to make LB more powerful?

Asking on behalf of the group’s Wizard. He wants to electrocute the BBEG and have the spell deal extra damage through clever use of game mechanics. As a DM, I am all for it, as long as the rules somehow support it.

Create Water. You create up to 10 gallons of clean water within range in an open container. Alternatively, the water falls as rain in a 30-foot cube within range,* (PHB pg. 229)

Is this something you could cast, and either cast Lightning Bolt (8d6dmg) on the target being rained on(on your next turn / action), or use Shape Water to form a cube around the BBEG, and then Lightning Bolt to the face?

I personally think something being wet is conductive, which I might say means that the target being rained on would have disadvantage on the saving throw. My player really wants to try and argue that being wet yields a Damage Vulnerability (2x dmg), therefore causing lightning bolt to deal (8d6)*2 lightning damage.

Is there a rule I haven’t found in the PHB about this already? I do really want the player to feel cool, especially since this upcoming week there is a BBEG confrontation and this might turn the tide for my group.

Do any feats carry over when in Wild Shape?

I’m wondering if any feats might carry over when a druid assumes a Wild Shape. I’m specifically looking at the Alert and Lucky Feats.

PHB p.67 stipulates:

Your game statistics are replaced by the statistics of the beast…

So I would tend to think that that precludes the +5 to Initiative in the Alert Feat, but I thought it would be a good idea to check with you guys.

Does having the (accurate) shape of an Aboleth give one all their ancestral-genetic memories?

Via spells True Polymorph and Shape Change it is possible for any qualified recipient (CR10+ required for the True Polymorph – though ShapeChange only requires one to cast the spell) to gain a very accurate shape of an Aboleth. This linked description (above) suggests all of these creatures have an ancestral-genetic memory of every previous aboleth that ever existed. The Monster Manual (page 14) does NOT say this directly, but does state they have ‘flawless memories’ and will ‘pass their knowledge & experience on from generation to generation’ – without stating how this is done.

Hence this question:

Does having Aboleth shape-form allow gain of their genetic memory?

If so, any wizard, bard or sorcerer / sorceress with access to either of these two spells (or other similarly accurate shape-changing magic) has rapid, accurate and powerful research capacities.

Make a density plot from a file where the data makes a shape with a hole in it

I have a .dat file and I want to make preferably a density (or surface) plot with it.

ListDensityPlot[f, ColorFunction -> "Rainbow", Axes -> False,   Background -> Black,   PlotLegends ->    Placed[BarLegend[Automatic, LegendMargins -> {{0, 0}, {10, 6}},      LegendMarkerSize -> {15, 300}, LegendLabel -> "F"], After] ,   AspectRatio -> 0.5,  PlotRange -> All] 

The data has the shape of a not perfectly round donut seen from above, so there’s a hole inside and the density and surface plot commands apply the color of the ColorFunction as if it’s 0 to the part in the center that corresponds to the hole. Is there a way that the part in the middle doesn’t get colored? Or can I assign specifically black to the values that are "0" (but where in reality there’s not data) and still use the Color Function?