Share root slug for Child Page and Custom Post Type (prioritizing child pages over posts)

Let’s suppose a Custom Post Type called "Whatever", which will have a root slug set to "whatever".

This makes all posts of type "whatever" be available at site.url/whatever/post-name

I also want a parent page called Whatever to be available at site.url/whatever

To achieve that, I must create the page with said slug and also set the has_archive property to false, when registering the "Whatever" CPT.

So far so good.

Now, I want to have some specific child pages for the page "Whatever", and I want them to be available at site.url/whatever/child-page-name

This last step is not working because when accessing that url, WordPress tries to load a CPT of type "Whatever" with name "child-page-name". And it does not exist.

What I want to do is to prioritize pages during the loading process, so that if a child page of "Whatever" exists with the requested name, it should always be loaded (even if a CPT exists with said name).

I don’t know where to start. I thought about having the single-whatever.php file look for a page with the requested post name. But, I don’t know what to do with that information if the page exists. Should I redirect? Filter the loaded template? Here is where I am stuck, and any help will be appreciated.

How to securely share a link to a video on my server

I’ve created a web system for daycares on which the educators can upload videos of the kids, and then share those videos with the parents.

Currently the way I’m doing this is very simple. My system generates an email (to the parents) with a link to the video where it resides on my server. The educator clicks a "Send" button and the system fires off the email with the link.

For example: https://www.timesavr.net/companies/1453/dailyreports/randomvideoname.mp4

The video is not password protected, but the video name is randomly generated so impossible to guess. My question is, is this a security risk? And if so, what would be a better way to share these videos?

Calculate CR of creatures that share spells (like a hag conven)

I recently got inspired by this stat block, that shows that witches can get more powerful when together. https://www.dndbeyond.com/monsters/green-hag-coven-variant

I want to make a similar creature that gets access to some spells when 3 or more of them are within 5 feet of each other. On their own they are CR 1/2, but together they can suddenly pack a punch. I guesstimated them as CR 1 now, but I wonder if that is correct?

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Can blank target and range spells be considered valid for the teamwork feat share spells?

In a past question I asked if there was a way to cast personal spells on other creatures, and a solution was given. It requires the teamwork feats bonded mind and shared spells, further enhanced by the spell Coordinated Effort.

So the hard part was finished or so I thought. I was expecting a plethora of wonderful buff spells that are mediocre or situational to a caster, but a wonderful boon to martial and others. Searching d20 with "Target You" and "Range personal". This was further complicated by the fact that not all spells have the right information. Take Bless and Detect Evil which both are missing range and target. Are these valid spells?

So the question is, spells whose description include you/the caster and without range/target allowed?

There is a similar question I asked but was specifically about the normal familiar share spells ability.

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Does a controlled mount share its rider’s turn?

From “Controlling a Mount” on p.198 of the Player’s Handbook:

The initiative of a controlled mount changes to match yours when you mount it. It moves as you direct it, and it has only three action options; Dash, Disengage, and Dodge. A controlled mount can move and act even on the turn that you mount it.

Does this mean that the rider and mount share a single turn?

As a GM, how do I encourage PCs to share and play out their backstories?

My players have trouble creating deep backstories for the characters. I have decided to go with that but provide opportunities in-game for filling out the gaps. I’m considering introducing some flashbacks, which I have never done and have no idea how to do. I would also want those stories to have real impact on the game (so that the players feel the story is important).

How do I go about stimulating the players to tell and expand and play out the back stories of the characters?