I have been a gm for a few years on and off, for at least half a douzen of groups with at leat 20 different players and have played my fair share of systems.
A few weeks ago my colleagues asked my to introduce them to Roleplaying. I was delighted to share my passion with the people I see and talk to daily. We now have played two times with a group of me plus 4 player characters. Nearly all of the player were completely oblivious to role playing in general.
All in all the two sessions have been a lot of fun but I struggle with one of my players, that seems to have big problems with imagining the real situation the characters are in. Things like trying to build things without any of the necessary tools, trying to run from a enemy that is obviously about ten times as fast as him, although they have cover and are not yet discovered and so on. The result is that the other players and I are very confused and partially frustrated since those falsy interpretations can put the group in very rough spots, which is dampening everyones fun. Which in turn might demotivate the player in question.
What I tryed
I try to picture their situation as clearly as possible, even using a smartboard in the room we are playing in (we luckily can use one of the rooms in our office) to draw the current situations. Still these problems accured.
I never had this happen in one of my groups before. Is this to be expected and will sort itself out over time, or should I try to tell them even more?
Do you guys have any experience with players like this?