Can I use Fast Hands to draw something from a magic item?

My DM gave me a magic little bag that has the description:

Someone holding the pouch could reach into it and speak the name of any type of nonmagical seasoning—salt, pepper, saffron etc.—and produce enough of that seasoning to apply to a single meal. This power could be used up to ten times until the pouch recovered its magic at the next dawn.

I’ve read that you can’t use an object that requires an action to use/activate, but that item does not require an action (and don’t need to get activated neither) and we’ve ruled it produces enough for a single meal, but does not requires to be applied on a meal. Wich means it’s basically the same thing as taking an item from a Bag of Holding.

I wanted to be able to draw pepper as an action and a bonus action, that way I would be able throw pepper in someone’s eyes on my next turn.

Unable to install MITMf in Kali Linux — something to do with python and pip version 3 compatibilty

So i decided to install the MITMf (Man-In-The-Middle Framework) for Kali, but even after following the exact steps in the installation guide, i keep coming back to a error that I think has to do with Python 2.7’s end of life. When I run using the latest version of Python(3.8), i get SyntaxErrors. But when I run it with Python2/2.7, I get ImportErrors, which i am unsure of how to fix. I tried exporting the python modules to my .bashrc, but I don’t think I did it the right way. Here are some errors that i get when using Python2/2.7 :

  File "", line 29, in <module>     import core.responder.settings as settings   File "/home/kali/MITMf/core/responder/", line 24, in <module>     from core.configwatcher import ConfigWatcher   File "/home/kali/MITMf/core/", line 20, in <module>     import pyinotify ImportError: No module named pyinotify 

And here is the simple syntax error when i use Python3.8:

File "../", line 38     print get_banner()           ^ SyntaxError: invalid syntax 

I do know Python3, but not enought to convert the whole program. I tried using 2to3 but it didn’t work quite right. What can i do?

The power level of the Sword of Sharpness doesn’t justify its very rare rating – am I missing something?

After asking this question about the Sword of Sharpness, I was presented with this answer which distinguishes between the two main features of the Sword of Sharpness:

Feature 1 (emphasis mine):

When you attack an object with this magic sword and hit, maximize your weapon damage dice against the target.

Thus feature 1 only applies to attacking an object.

Feature 2 (emphasis mine):

When you attack a creature with this weapon and roll a 20 on the attack roll, that target takes an extra 4d6 slashing damage. Then roll another d20. If you roll a 20, you lop off one of the target’s limbs, with the effect of such loss determined by the GM. If the creature has no limb to sever, you lop off a portion of its body instead.

This 2nd feature applies to attacks against creatures and has a 1/400 chance of lopping off the creature’s limb.

There is also a third feature to the sword:

In addition, you can speak the sword’s command word to cause the blade to shed bright light in a 10- foot radius and dim light for an additional 10 feet. Speaking the command word again or sheathing the sword puts out the light.

My question: if the first feature doesn’t apply to attacks against creatures, then why is the Sword of Sharpness a very rare weapon requiring attunement? Is there something amazing about cutting off a limb that outweighs its low probability of occurring? I am especially curious since there are many benign ways of creating light, meaning that to me the 3rd feature pales in comparison to the first two. But if the first 2 features don’t synergize at all, then why is this item so rare (and consequently expensive)?

I ask since compared to other magical items of similar rarity, the sword, should it not synergize, seems a bit underpowered. Consider for example the Flame Tongue:

You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword.

Having a constant 2d6 fire damage seems, from a damage perspective, to be greater than the 1/20 chance of dealing 4d6 slashing damage. This sword also produces more light than the Sword of Sharpness.

A similar concern exists with the Scimitar of Speed:

You gain a +2 bonus to attack and damage rolls made with this magic weapon. In addition, you can make one attack with it as a bonus action on each of your turns.

Having an extra attack to use on my bonus action and consistently having +2 to hit and damage also seems to be a stronger option than the 1/20 chance of dealing 4d6 extra slashing damage or the 1/400 chance of lopping off a limb.

Assuming the above to be true, why then is the Sword of Sharpness a very rare weapon requiring attunement? What am I missing?

If my assumptions or arguments are wrong, please tell me, but to me this weapon seems like it should either have a lower rarity or have the first and second features synergize.

To add a higher level of objectivity, I am comparing both its damage output (no maximum damage against creatures, but 4d6 slashing on a crit and the chance to lop off a limb) as well as frequency of using its ability (1/20 to land a critical, 1/400 to lop off a limb) to those of other magical weapons of a similar rarity.

True Polymorph and Centaurs: How to make a Pony-Dwarf baby, or something else?

Recently I was polymorphed permanently into a female Centaur and I intend to stay in my new form. I used to be a female Dwarf.

In our campaign there is a high level NPC who is a centraur who has always had a “thing” for me as we pray to the same goddess.

I was thinking of having a baby foal with the centaur, but I wondered what would likely be the result? Centaurs are already a hybrids: humanoid and monstrosity.

There is some mention of hybrid offspring in the origin of Half-Dragons from the Monsters Manual. Interestingly, the polymorphed dragon still provides Dragon lineage despite it being in a humanoid form.

In my case, would the offsprib be a baby foal Centaur, or something else? Would my Dwarven lineage still remain? So that the humanoid part is Dwarven looking maybe?

If you have run or played in a campaign in which you have had a similar situation, even if it was pert of an NPC’s storyline, I would welcome how this was handled.

Related: Can you get pregnant while True Polymorphed? and, How is childbirth handled?

Can you place something living in a bag of holding?

I don’t have any rule books to read and the last rule book I had was dnd 2e, but this question came up at lunch today at work. Is it possible to place live objects in a bag of holding. For instance, say I wanted to smuggle my dwarf friend into a building. Could I place him in the bag of holding, carry him into the building and then retrieve him? What about a creature. Maybe I would like to take a rabbit into a building that has a no rabbit policy. I can’t just chain him up to the rail outside. So could he be placed in a bag of holding?

Can a Wizard write spells in something other than a spell book?

So basically I have a bard that I am about to multiclass into a wizard. I’d like to know if it’s possible to not need a grimoire specifically but be able to say write my spells by writing them on or carving them into my characters lute? Obviously the space on the instrument used to write spells on and challenges of carving the spells would be limiting/possibly difficult, which is a whole other bag of issues I’m not worrying about just yet. I just want to know if this is at all possible? I’ve read the phg and it doesn’t seem to say anywhere that you must use a spell book to write your spells in, nor that there’s much difference from writing in a spell book vs say, a piece of wood you carry with you. However, I could have possibly missed somewhere where it says you cannot. Either way any help or insight given is much appreciated, thank you.

Does Blood in the Water work if I score a critical hit on something immune to critical hits?

Blood in the Water (Tome of Battle, p. 86) states:

While you are in this stance, you whip yourself into a terrible rage. When you score a critical hit against an opponent, you enter a near frenzied state from the sight and smell of blood. You gain a +1 bonus on attack rolls and damage rolls. Because this is an untyped bonus, it stacks with each successful critical hit you score.

If you go more than 1 minute without achieving a critical hit, you no longer gain the benefit of the stance.

Does this work if I score a critical hit on something immune to critical hits?

The description doesn’t state that I have to damage the creature with a critical hit. This isn’t precision damage that can only be done to something that is deigned their Dex bonus.

[ Politics ] Open Question : About 3,000 people have died in China from the virus yet flu kills 50,000 Chinese each year so why is this virus seen as something worse?

If I’m not mistaken , China already has the situation almost under control.. so far around 3,000 Chinese have died from Coronavirus yet every year around 50,000 Chinese people die from flu .. So why is this virus as something worse than the flu ? Do you think governments aren’t releasing the real number of people who have died from this virus ?  Thank you