Why does dueling fighting style add such a big bonus?

I’ve created a character in D&D Beyond. He’s a level 4 half-elf fighter. Here’s the character sheet:

Character sheet img 1 Character sheet img 2

The character has a longsword and D&D Beyond has calculated the damage roll on this to be 1d8+12. The +12 bonus seems too big according to my calculations. I’m calculating the roll like this:

  1. The base roll for a longsword is 1d8
  2. I add my strength modifier so that’s +4
  3. I have dueling as my fighting style speciality so that’s +2 because I’m wiedling the longsword with one hand

So I calculate the roll as 1d8+6. Where is D&D Beyond getting the extra +6 bonus from?

If I change the fighting style from dueling to say, archery, the bonus drops to +4, which seems correct. Why does the dueling fighting style add such a huge bonus?

Trying to style Woocommerce sidebar Cart Widget

I have looked at length to find CSS that will change the background color, border radius and product info text color. I think this may not be a "mini cart". The price of the item, subtotal and View Cart / Checkout buttons follow the styling Ive done to the cart. I have successfully changed my product text color on my actual Cart page. So frustrating! Help is much appreciated.

What advantages or disadvantages would best replicate a video game style inventory in an otherwise Modern setting?

What advantages or disadvantages would best replicate a video game style inventory in an otherwise Modern setting? I’m looking for guidance, as it seems to veer into the really expensive with cosmic advantages. Am I missing some lower key lower power possibilities?

The background is a modern setting with minor super powers which have a power level that do not exceed the level of influence on the world based on commonly available tech to a middle class family’s income base. Thus, things like guns & rifles (ranged attack powers), fireworks (explosive powers), hydraulic jacks (strength powers), man-portable tank of liquid nitrogen (freezing powers), and so forth are some examples of the limits on powers.

One of the proposed powers is an Inventory ability. Just that, nothing else. Store it, leave it, remove it. Thus, the analog tech would be a backpack or similar. Except that it is not visible or touchable by others.

Grappling strike fighter power with brawler style – attack roll bonus

I (the DM) have a player with a level 11 fighter (brawler style). She uses the power "Grappling strike" (Martial Power 2 p7) with a bastard sword (+2), and we disagree on bonuses to attack roll.

The power states:

Hit: 1 [W] + Strength modifier damage, and you grab the target. The grab ends automatically at the end of your next turn.

And the brawler style (Martial Power 2 p6 with errata) states:

In addition, you gain a +2 enhancement bonus to the attack rolls of unarmed attacks and a +2 bonus to the attack rolls of grab attacks and attacks to move a creature you’re grabbing. These bonuses increase to +4 at 11th level and +6 at 21st level

She thinks the attack roll should have the brawler style bonus (+4 at level 11). But I think that bonus should not be counted, as it is for grab attack only, and grappling strike is an attack with just a grab effect/consequence.

I think the brawler style applies only to the grab action, describe in PHB 1, p290.

As English is not our native language, we may misunderstood this bonus.

A +4 bonus at level 11 seems a little overpowered for an at-will power, it can change:

1d20 + 17 (5 half level, 5 str, 3 proficiency, 2 alteration, 2 feat)

to:

1d20 + 21

A standard monster has 25 AC (DMG 1, p184): she will hit on 4+!

Can you please tell us which understanding is right ?

Determining Genie Style AoE damage


Shaitan Earthblast (Combat)

Benefit: While using the Shaitan Style feat, as a standard action, you can spend two Elemental Fist attempts to unleash a 20-foot column of acid that has a 5-foot radius and erupts from a point of origin within 30 feet of you. Creatures caught in the column take your unarmed strike damage plus the acid damage from your Elemental Fist and are staggered for 1 round. A successful Reflex save (DC 10 + 1/2 your character level + your Wis modifier) reduces the damage by half and prevents a target from being staggered

I’d like some clarification on what does and doesn’t affect “unarmed strike damage”:

  • Bonuses from class skills? (such as a Fighter’s Weapon Training)
  • Enhancement bonus from magic items? (such as a +2 Amulet of Mighty Fists)
  • Special abilities from magic items? (such as a Shock Amulet of Mighty Fists)
  • Damage or other effects from feats? (Weapon Specialization, Power Attack, Bleeding Attack, etc.)

Obviously this question extends to all the Genie Style AoE attacks.

Can a paladin use the two-weapon fighting style?

According to the online basic rules, the fighting styles for Paladins are: Defense (AC bonus with armour), Dueling (damage bonus with a single one-handed weapon), Great Weapon Fighting (damage reroll for two-handed/versatile weapons) & Protection (use your shield to protect others).

Is this an exhaustive list for Paladins? Am I allowed to take a fighting style offered to Fighters or Rangers?

My Paladin wields two shortswords, but none of the styles reward duel-wielding; I’m forced to take Defense. It’s certainly not bad, but I’d rather have the Two-Weapon Fighting style so that both weapons have a STR modifier damage bonus.

Alternatively, could I say I’m normally wielding one sword and so use Dueling, and then draw & attack with the second for my bonus action? This would only give +2 total extra rather than +STR total extra, but it’s better than nothing…

Confused about fighter’s Two Weapon Fighting Style

A fighter in a campaign I am running has the Two Weapon Fighting Style and I am having some trouble with finding details on how it works.

  • Does he have to wield two light weapons? Or can he use (for example) a sword and a battleaxe?

  • Can he strike two different targets within his range for one attack (e.g., sword attacks a goblin, off-hand weapon attacks another goblin)?

  • What exactly is the penalty — is it that the damage modifier only goes to weapon #2 and weapon #1 gets no damage modifier?

How can I add Block Style support to the core HTML block in Gutenberg?

The HTML block in Gutenberg can be given styles like so:

// JS file, enqueued using the action "enqueue_block_editor_assets" wp.blocks.registerBlockStyle( 'core/html', {     name: 'full-width-video',     label: 'Full Width Video' } ); 

resulting custom html block with styles

To compare, I also applied that style to the core/preformatted. I selected it for both blocks on a post.

However, the class does not get added to the Custom HTML block:

<div class="wp-block-html">(html that I entered)</div>  <pre class="wp-block-preformatted is-style-full-width-video">(html that i entered)</pre> 

I believe it is one of the “supports” options that prevents the styles from being applied but I am not sure how to edit that for a core block.

Anyone know how I can add support for styles on the core HTML block?

Thanks!

Can a Soulknife use the Dueling fighting style with both Psychic Blades attacks?

Soulknife is available as a rogue subclass in Unearthed Arcana: Psionic Options Revisited. One of its 3rd-level features is Psychic Blades, which states:

When you are about to make a melee or ranged weapon attack against a creature, you can manifest a psychic blade from your free hand and make the attack with that blade. This magic blade is a simple melee weapon with the finesse and thrown properties.

This appears to be a one-handed weapon (as “free hand” is singular), which means it qualifies for the +2 damage from the Dueling fighting style (assuming your other hand is not holding a weapon). In this case, assume the rogue took one level of fighter for Dueling. After this psychic blade attack:

The blade vanishes immediately after it hits or misses its target

Psychic Blades also allows for a bonus action attack:

After you attack with the blade, you can make a melee or ranged weapon attack with a second psychic blade as a bonus action on the same turn, provided your other hand is free to create it.

Assuming you started your attacks with both hands free: can both the normal and bonus action Psychic Blades attacks qualify for the Dueling fighting style?