not able to override bootstrap css in my style sheet

I have created my own stylesheet and wish to override some bootstrap functionality. I am referencing css in my .aspx page as below

<SharePoint:CssRegistration name="&lt;% $  SPUrl:~sitecollection/_catalogs/masterpage/MyStyles/Stylesheet1.css %&gt;"   runat="server"   after="pagelayouts15.css"/> 

Now i want to override and remove this code from bootstrap-custom.css

*, *:before, *:after { -webkit-box-sizing: content-box;  -moz-box-sizing: content-box; box-sizing: content-box; } 

So i wrote below in my stylesheet

*, *:before, *:after { -webkit-box-sizing: content-box !important;  -moz-box-sizing: content-box !important; box-sizing: content-box !important; } 

But still not working. My page is still not behaving correctly. When i press F12 i see following

enter image description here

So it looks like that boostrap-custom.css again overwrites my css. How can i fix this?

Help Convert This Link Extractor To Procedural Style Php

Hiya!

I just registered now. :)
Can someone be kind enough to convert this code to procedural style php and past it here so I can learn the code aswell as all other newbies ?
You see, I am still learning procedural style and have not gone to the oop level yet.
It is a Link Extractor.

 <?php  //Code from: https://potentpages.com/web-crawler-development/tutorials/php/techniques  //Assuming your contents are in a variable called $  contents //New DOM Document $  document = new...
Code (markup):

Help Convert This Link Extractor To Procedural Style Php

Does a multiclassing with the Master of Many Styles and Free Style Fighter allow more active stances at once?

Both Master of Many Style and Free Style Fighter allow the character to use several stances in the same time. If a character has, for example, 3 levels as Free Style Fighter and 1 as Master of Many Style, how would these features work?

The wording of the Free Style Fighter doesn’t seem to mention something about it:

At 3rd level, a freestyle fighter can freely mix two of the styles he knows into a more flexible style. A free-style fighter can have an additional style feat stance active simultaneously with his first style feat stance. He can enter all of his allowed stances as a move action or one stance as a swift action.

The description of the Master of Many Style seems to have more restrictions (emphasis mine):

At 1st level, a master of many styles can fuse two of the styles he knows into a more perfect style. The master of many styles can have two style feat stances active at once. Starting a stance provided by a style feat is still a swift action, but when the master of many styles switches to another style feat, he can choose one style whose stance is already active to persist. He may only have two style feat stances active at a time.

In this context, I don’t know if the bold statement is only a difference of wording to track the Master of Many Style progression, so should be considered separately from the other archetype, or if this limit should prevent the multiclassing with the Free Style Fighter archetype.

Can you combine the feats Iron Palm Technique and Dragon Style?

A party member of my campaign wants to get both Iron Palm Technique and Dragon Style.

However, it is unclear for us if it is possible to combine these two feats and what the result will be.

Iron Palm Technique makes it possible to use your constitution modifier instead of your Strength modifier for unarmed strikes. However, the Dragon Style will convert 1-1/2 times the strength modifier on the damage roll for your first unarmed strike on a given round.

Can they actually be used together, and how do they combine?

How many attacks exactly do I get combining Dual Wielder feat with Two-Weapon Fighting style?

It says at Two-Weapon Fighting attack option (PHB, 165):

When you take the Attack action and attack with a light melee weapon that you’re holding in one hand, you can use a bonus action to attack with a different light melee weapon that you’re holding in the other hand.

And then there is Dual Wielder feat at PHB:

You can draw or stow two one-handed weapons when you would normally be able to draw or stow only one.

It somehow gave me an impression that I now may be able to do two attack in one action, and then the next two as the bonus action? Since it says that my weapon productivity literary doubles? Or else what use can be made out of this addition to feature?

I did as well choose a Two-Weapon fighting style as a Fighter class option, and at that point I am interested only in whether any of these provide me with right to stab people four times per turn or not.

How many attacks exactly do I get combining Dual Wielder feat with Two-Weapon Fighting style?

Are there any published post-apocalypse style adventures?

I am looking at a homebrew campaign in a post-apocalypse world and looking for inspiration on the kind of scenario’s that might occur.

Are there any officially published adventures for any edition, set in any world, that follow an apocalyptic event?

If it matters I am playing D&D 5e, but I am only after inspiration rather than rules so any D&D will do. I will also take examples from systems that might be similar to D&D, but I don’t know any of those systems well enough to make suggestions or add tags.