airmon-ng start wlp2s0 … not sure were to start

The short question I have: Does mon1 function essentially the same as wlan0mon? I purchased an adapter with a RT2870/RT3070 chip-set in it and I am currently trying to follow a basic tutorial but am unsuccessful to for reasons I cant comprehend. First issue is that what I run ifconfig I don’t have wlan0 but from my research this is normal being that I am running a newer version of Ubuntu than 15.whatever that they changed it to wlp2s0. No big deal but when running sudo airmon-ng start wlp2s0 here is what I get:

bart_simp@Linuxfartbox ~/bin $ sudo airmon-ng start wlp2s0

Found 6 processes that could cause trouble. If airodump-ng, aireplay-ng or airtun-ng stops working after a short period of time, you may want to kill (some of) them!

PID Name 973 avahi-daemon 974 NetworkManager 1072 avahi-daemon 1178 wpa_supplicant 1459 dhclient 1688 dhclient Process with PID 1459 (dhclient) is running on interface wlp2s0 Process with PID 1688 (dhclient) is running on interface wlp2s0

Interface Chipset Driver

wlx00c0caa7eaf1 Ralink RT2870/3070 rt2800usb – [phy1] wlp2s0 Broadcom wl – [phy0]mon1: ERROR while getting interface flags: No such device

The next thing I tried was what was replacing wlp2s0 with wlx00c0caa7eaf1 which seemed logical but that is where I couldnt follow the tutorial step by step. so heres that output

bart_simp@Linuxfartbox ~/bin $ sudo airmon-ng start wlx00c0caa7eaf1

Found 6 processes that could cause trouble. If airodump-ng, aireplay-ng or airtun-ng stops working after a short period of time, you may want to kill (some of) them!

PID Name 973 avahi-daemon 974 NetworkManager 1072 avahi-daemon 1178 wpa_supplicant 1459 dhclient 1688 dhclient Process with PID 1459 (dhclient) is running on interface wlp2s0 Process with PID 1688 (dhclient) is running on interface wlp2s0

Interface Chipset Driver

wlx00c0caa7eaf1 Ralink RT2870/3070 rt2800usb – [phy1] (monitor mode enabled on mon1) wlp2s0 Broadcom wl – [phy0] mon0 Ralink RT2870/3070 rt2800usb – [phy1]

Now the tutorial said that the new interface should read wlan0mon but in my situation I believe I should use mon1. My question is that should I from this point on just substitute mon1 for wlan0mon for the remainder of the tutorial? I would serenely appreciate anyone’s input on this matter as this stuff is very new to me. Thanks

How to make sure a swapfile is on the external HDD after it is mounted and not before in the according directory?

I want to put the swapfile on an external HDD which is mounted on startup.

My /etc/dphys-swapfile is

CONF_SWAPFILE=/home/shares/swap.file  

and my /etc/fstab is

UUID=... /home/shares ext4 rw,auto,defaults,nofail,x-systemd.device-timeout=3 0 2 

The swap.file gets placed into the unmounted folder. Apart from the question how bad it is to have a swapfile in a folder that gets a mount afterwards I want to make sure it is not on the SD card (I am running a Raspberry Pi).

Also not sure if a debian question is right for askubuntu, but I think it is more general than just a Raspberry Pi question.

Should I buy nonsense domains just to make sure my clients don’t visit a misspelled domain?

Take this scenario.

I have my new website to be published (It’s called buysteel.com), It will have about thousands of client’s visiting my site every month, I would like to protect them around and at the site. Is it worth buying nonsense domains that just have the function to redirect them to the right domain?

For example I buy these domains also:

  • buyssteel.com
  • buyysteel.com
  • buysteeel.com

How do I make sure that my small party doesn’t get massacred? [on hold]

I’m running a game of D&D 5e for a few friends, and due to college starting and people needing to get in a routine, we’ll only be able to have around 3 to 2 players a session for a couple months. How do I make sure that I don’t tpk.

Edit: We’re starting off with White Plume mountain. Mainly what I’m concerned with is making sure I don’t put the players into a fight they can’t win or that can go south faster than it it would with 4 players. I’ve read the Players Handbook and the Dungeon Masters Guide.

Unable to find type [Microsoft.SharePoint.Publishing.PublishingCache]. Make sure that the as

I am trying to flush cache here,

Add-PSSnapin Microsoft.Sharepoint.Powershell  $  webApp = Get-SPWebApplication "https://portal2.zchech.com/" [Microsoft.SharePoint.Publishing.PublishingCache]::FlushBlobCache($  webApp) Write-Host "Flushed the BLOB cache for:" $  webApp 

Error

Unable to find type [Microsoft.SharePoint.Publishing.PublishingCache]. Make sure that the assembly that contains this type is loaded. At line:7 char:1 + [Microsoft.SharePoint.Publishing.PublishingCache]::FlushBlobCache($ webApp) + ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + CategoryInfo : InvalidOperation: (Microsoft.Share…PublishingCache:TypeName) [], RuntimeException + FullyQualifiedErrorId : TypeNotFound

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How to be sure that my app is my app?

I want to protect my server against someone who would have replicate my iOS application and used the internal http calls, by decompiling or just by some way obtained my source code. I guess It would have something to do with iOS certificates but I’m not aware of the best practices and how does the industry prevents itself for this kind of attack. I’ve heard of certificates pinning but I believe this has to do with knowing that my server is really my server and not that the app my server is talking is really the app I built.

If someone knows about this specific subject I would be happy to hear how would he proceed, or if he could point me in the right direction it would be also very appreciated.