According to page 18 of the Lancer Core Book First Edition PDF, under “LL0” (emphasis mine):
LL0 characters start with the following:
- A background, which provides bonuses on skill checks (p. 20).
- Four +2 pilot triggers (p. 25).
- One +2 mech skill or two +1 mech skills.
- Three rank 1 talents (p. 90).
- A license for all General Massive Systems (GMS) gear and weapons, and one mech FRAME – the GMS-SP1 Everest (p. 118).
However, you can also reallocate these talents upon level up, as described later on the same page under the “Reallocating Points” header (emphasis mine):
Every time your pilot’s LL increases, you also have the option to choose one:
- Reallocate all points from one of your talents to any other talent.
- Reallocate all points from one of your licenses to any other license.
- Replace one core bonus with another core bonus for which your pilot qualifies.
If reallocating points from one license to another means your pilot no longer qualifies for a core bonus, you must replace that core bonus with one you now qualify for.
You also gain only 1 rank to an existing or new talent on level up. Per the “Leveling Up” header between those 2 sections (emphasis mine):
When characters complete a mission, whether they succeeded or failed, their LL increases by one and they add:
- +2 to an existing trigger or a new trigger at +2.
- +1 to a mech skill.
- +1 talent rank to choose a new talent or improve an existing one.
- +1 license rank to spend on mech talents and licenses.
Let’s say my License Level 0 (LL0) character, Taro Oda, starts with 1 rank in each of the Crack Shot, Infiltrator, and Leader talents. He finishes a mission and levels up to LL1, and chooses to improve the Crack Shot talent to rank 2. However, he can also reallocate “all” 1 point from the Leader talent, for instance, removing his only rank in that talent and increasing the Crack Shot talent to rank 3. However, this would leave him with only 2 talents: Crack Shot (3 ranks), and Infiltrator (1 rank).
Obviously, there can be costs to hyper-specialization (you might be better at certain things and worse at others), but I’m primarily just wondering whether I’m missing anything.
Can you end up with less than 3 talents at LL1? Am I correctly interpreting the rules, or am I missing anything in the rules that prevents this from happening?