♣♣ Premium Expired Web 2.0 Accounts ♣♣ (High TF, CF, DA, PA, EB, RD – Perfect For Tier 1 Backlinks)

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Premium Expired Web 2.0 Accounts

1. Expired Twitter Accounts
2. Expired Tumblr Blogs
3. Expired Weebly Blogs


GSA SER is great for lower tier backlinking, but for tier 1 you need cleaner, more powerful links at your disposable. Private blog networks (PBNs) are ideal for tier 1, but the classic PBN can become pricey between registering the domains, hosting, and maintainence. However, creating a web 2.0 PBN is much easier and affordable. The combination of a web 2.0 PBN and the lower tier backlinking of GSA SER can really boost your SEO rankings.

Majority of the web 2.0 sites carry a high domain authority (DA) right off the bat. Over time, a lot of existing web 2.0 domains become expired or deleted by the previous owner. These expired web 2.0 domains can be re-registered right away (most of the time). As with any expired domain, these expired web 2.0 accounts still carry the original link juice and metrics, making them ideal to add to your arsenal for higher tier backlinking.

In search of more variety and a cheaper solution for tier 1 backlinks, I built a system that scrapes and filters powerful expired web 2.0 accounts. The blogs are double checked for availability and then queried against both Majestic and Moz.

Most of time, on places like Fiverr, people are selling expired web 2.0 accounts in bulk based on page authority (PA) alone. Having a high PA for web 2.0 properties is very common. Web 2.0s page authority is handled differently than a regular domain name. The web 2.0s usually have a minimum PA. For example, an expired Twitter account always starts off with a PA of 1. Once backlinks are built to the account, the PA jumps up to 45. There is no Twitter account with a PA in between 1 and 45. So 45 is the minimum PA for Twitter. A Twitter account with a PA of 45 may still not carry enough authority.

When filtering these expired web 2.0 blogs, I made sure to take other metrics into consideration to filter the best from the rest. A high PA is a good indicator, but doesn’t tell the whole story. Domain authority (DA), page authority (PA), and MozRank (MR) are all recorded from Moz. Trust flow (TF), citation flow (CF), external backlinks (EB), and referring domains (RD) are pulled from Majestic.

The combination of these two backlinking services helps to filter out the powerhouses from the rest. Based on these 6 metrics, each expired web 2.0 domain is priced. Expired web 2.0 accounts are currently a l


Here are the current list of web 2.0 accounts available:

1. Expired Twitter Accounts
2. Expired Tumblr Blogs
3. Expired Weebly Blogs


Additional Info

  • Accounts are sent to your email address immediately after purchase
  • Accounts must be registered after purchase
  • Account’s availability and metrics are rechecked once every 24 hours
  • Accounts are not spam checked
  • Topics are not recorded currently
  • Please register the accounts right away. If the account(s) are taken, they will be replaced with an account with similiar or better 

What tier are Path of War classes?

I know what class tiers are, and I know what tier most Pathfinder classes are. However, I have recently discovered Path of War, an alternative rule system published by Dreamscarred Press. It introduces many new classes to the game, and I don’t think I know the system well enough to judge every one of them without witnessing them in play, which I haven’t done yet.

On the other hand, I want to know which of those classes are actually good and which are not.

So, which tiers do Path of War classes belong to?

What is your process for scraping Tier 1 links to your money site? – Willing to pay for help!

Hi Guys!
What is your process for scraping Tier 1 links to your money site?
What I’m trying to do is having 1-2 links per month to my money site. And then to Tier 2 – Tier 3 those links. Links per minute and scraping speed is not an issue.  I want high quality links. I’m willing to pay for helping me.

DynamoDB best encryption tier?

DynamoDB offers encryption at rest, in 3 tiers: https://docs.aws.amazon.com/amazondynamodb/latest/developerguide/EncryptionAtRest.html

  1. AWS owned CMK – Default encryption type. The key is owned by DynamoDB (no additional charge).
  2. AWS managed CMK – The key is stored in your account and is managed by AWS KMS (AWS KMS charges apply).
  3. Customer managed CMK – The key is stored in your account and is created, owned, and managed by you. You have full control over the CMK (AWS KMS charges apply).

what is the best tier to use if i want to use it over the application level encryption in your opinion and why ?


Hi guys!
I have a couple local small businesses websites. I need to boost them with links.
I want to add one or two tier 1 links per month, and tier 2-3-4.  One niche is local beauty salon, other niche is local spa salon. It is small town, it has 50k of people.
My question is, how I quickly get/buy the correct tier 1 link? So I can then use GSA Search Ranker?
P.S. I don’t want to make reach out contating magazines, journals etc. to get tier 1 link.

How can my heroic tier PC contribute more during skill challenges?

My character isn’t much use during skill challenges, and the campaign has seen, like, 25% of encounters be skill challenges. I’d like my character to contribute more during skill challenges, whether that’s because my character has more skills he’s trained in or because he’s granting himself or others significant bonuses (i.e. more than +2) or rerolls on skill checks.


Sivart, a human harrier battlemind (Player’s Handbook 3 42—4) with the theme vigilante (Dragon #426 26—7) and the background Aglarond (Forgotten Realms Player’s Guide 76), possesses Str 10, Dex 12, Con 18, Int 8, Wis 16, and Cha 12, and the feats Harrying Step, Heavy Blade Expertise, and Melee Training (Constitution)—the latter two feats being pretty much taxes and the first feeling like one. His languages are Common, Elven, and Goblin. (Besides Common, two other party members speak Elvish and a third speaks Goblin, so Sivart can relay semi-secret messages.) In short, Sivart’s kind of stuck with this class, theme, and background, and those ability scores, feats, and languages. (But see below.)

His trained skills are Bluff, Endurance, Intimidate (the vigilante theme often providing a significant +5 power bonus at level 5 that I don’t want to go to waste), and—due to his background—Perception. I like this skill array, but I’ve found it extremely limited in its applications, making skill challenges more often frustrating than actually challenging.

With Sivart in the mix, the 5-person party is currently trained in every skill except Religion, Streetwise, and Thievery, so being able to make checks competently with those skills is a priority—despite Sivart’s ability scores—both during skill challenges and for everyday use. So you know, the party’s doubled up on the skills Arcana, Endurance, Insight, and Perception, and tripled up on the skill Intimidate. To be clear, Sivart is the only party member trained in the skill Bluff, so him possessing that skill is kind of a big deal. Also, I’d like to keep Sivart trained in the Perception skill to avoid surprises.

Binds and resources

The campaign’s house rules besides those discussed below are irrelevant. (If you’re interested, ask in comments.) For example, feat taxes must be paid, and the Fixed Enhancement Bonus rules (Dark Sun Campaign Setting 209–10) are not used.

  • The homebrew setting is independent of other settings. All official material is available, regardless of the setting for which it’s intended. Setting-specific material’ll be reskinned for the homebrew setting. For instance, despite Sivart’s background saying that he’s from Faerûn, it’d be okay for me to take at level 4 the feat Mark of Warding (Eberron Player’s Guide 92)—it’d just be a unique magic tattoo. (Sorry, Mr. Baker!) I can probably convince the DM to allow third-party material from a reputable publisher but probably not outright homebrew material.
  • The DM’s said that the campaign will likely end when PCs are level 10 but that it could continue afterward. In other words, although Sivart’s feats aren’t spoken for, I’ll likely need one or two feats to firm up my role as the party’s lone defender. Assume that the level 4 feat is available; also assume that either the level 6 or the level 8 feat is available.

  • I find all the level 1 battlemind daily powers uninteresting, although I suspect that won’t matter. I took at level 2 the battlemind utility power feather step (Player’s Handbook 3 46) because Sivart’s a terrible jumper and swimmer, and those’re humiliating ways for an adventurer to die. Still, I’m willing to change that utility power—retraining it upon leveling up—to increase Sivart’s ability to contribute during skill challenges. Further, while I’m eyeing greedily the level 6 utility power psionic ambush (48), I’m willing to let that go, too. Assume that the level 1 daily power and both the level 2 and the level 6 utility powers are available. It may be obvious by now, but encounter powers are preferred over daily powers.

  • Sivart’s three magic items improve only his combat efficacy. The DM—also new to 4e—wants players to submit a wish list of magic items, but I’ve found that reading 4e magic item descriptions makes me want to drink. Also, I’ve not DMed 4e so I don’t yet understand how treasure’s distributed. Answers that also include suggestions for level-appropriate (≤12?) magic items that can help this character during skill challenges are going above and beyond, and that’s welcome. (And—sincerely—thank you!) Most common magic items can be straight-up bought in settlements, but gp is at a premium. (At the mo I have but 18 gp.)
  • The setting—that’s reminiscent of Sword Art Online—allows a character, if in a settlement, to change his build completely for a fee (level squared gp—plus at the DM’s discretion the character’s magic items also change to better complement the new build). Sivart just did this, though. (He was originally a swordsage.) Nonetheless, it can be done again if what needs changing is the background, languages, or another game element that can’t be changed via level-up retraining. (Sivart’d get a loan from the other PCs; this isn’t a big deal.) However, I think race is too integral to change, and the vigilante power mark of the vigilante grants an ability that I think is too good to do without—a stance that allows Sivart to mark a foe until the end of Sivart’s next turn with each successful ranged or melee attack (including an opportunity attack) that he makes—, but I can be convinced.

An example of what I’ve considered

At level 4 I could take the feat Skill Training (Player’s Handbook 201) or—more palatably—a multiclass feat to get Sivart training in the skill Streetwise and retrain the utility power feather step to the skill power secrets of the city (Dragon #389 36). However, only two of the 7 or so skill challenges so far have occurred in a settlement, and to benefit from that power requires Sivart first succeed on a Streetwise skill check in that settlement. Still, this’ll likely be my choice if answers can’t offer a better alternative, especially as it allows substituting Streetwise skill checks for Religion skill checks (after the benefit kicks in, anyway), a skill the party otherwise lacks. If this turns out to be the best option, answers that offer optimal ways for this character to gain training in the Streetwise skill are useful. (To be clear, optimal here means seeing the greatest return for the least investment of resources.)

What class and subclass are the most efficient to rush fights per tier?


I ask this question because I played a bard from level 1 to 2 almost 3 (4 sessions). It was great except during battle. These battles were not that difficult but were (too) long. We’re kind of a newbie party so players don’t play that fast yet. The point is I wanted to play a character that would deal consistent great amount of damage in order to rush through less entertaining fights.

I switched to a vengeance paladin. I’m a level 3 variant human starting with polearm master, a quarterstaff, dueling fighting style and it does great. The limited divine/searing smite, vow of enmity and hunting mark add a great deal of damage, and if I use them with parsimony, I feel like I can be efficient all the day long in destroying fights we come up with. Without spell slot and with 16 STR I can deal 1d6 + 6 + 1d4 + 6 => 14-22 damage per turn (if i don’t miss) without opportunity attack nor smites.

I feel like the feat is a bit OP in the early levels, but except the level 5 extra attack, I fear that my damage output won’t scale that much and that I will heavily rely on spell slot to keep up.

So, I wondered, if my character happens to die (I don’t plan to beg my DM to reroll every other session), what I should be picking.


Also, no multiclassing.

Recap: Looking for the most op vanilla builds per tier that features high damage, quick fights, usefulness throughout the day.

I don’t want build that are based on: Tanking, CC, debuff (except for dealing higher damage)


I considered eldritch blast Warlock, Champion fighter, Assassin Rogue (looks like it deals lots of damage in the first turn), or wizard (when it has enough spell slot to deal a lot of damages on average if there isn’t too much fights, bonus: possible AoE damages).

If i ask this is because I’m kind of a new player and that i don’t have enough experience to feel the gameplay of every classes just by reading their description (which I did).

I’m open to answers that do not directly answer my questions if you feel that I would benefit from reading it.


Before downvoting, please comment and tell me what did wrong with this post.