Travel website with ecommerce shop attached.

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I haven't had time to update it in quite a while now and decided the best thing to do is to sell it to someone ready to make it flourish again.

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Selling advertising spots (banner locations), Ad networks (Google AdSense etc.), sponsored posts, affiliate networks (Amazon affiliates, Viglink/Sovrn), affiliate sales etc.

The website also has a e-commerce shop attached – https://www.placeaholic.com/shop. I used to sell…

Travel website with ecommerce shop attached.

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Revenue share up to 80% for each sale. The…

Automated Travel Website – Awesome Buy It Now Bonuses

Automated Travel Website – Huge Buy It Now Bonuses

This is a complete professional Travel Website that allows users to search and book their flights and accommodation for trips anywhere in the world. In numbers – it contains over 5 million hotels in 50,000 cities with 1 million reviews, more than 600 airlines, and a variety of Car Rental companies on one website.

This is a perfect opportunity to own a strong online business for a passive income.

How Do You Make Money?

Revenue share up to 80% for each sale. The…

Automated Travel Website – Huge Buy It Now Bonuses

Travel Affiliate Website without hosting fees

Travel website are built professionally, SEO friendly and mobile friendly. It runs on the blogger platform and is fully integrated with Whitelabel Travelpayouts. We will register it on Google Business.

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Want to sale travelbookingcheap.com No experience needed. This Website Special Design for Newbies, Who wants to make Money from hotel, flights and car rental booking.

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Travell.xyz Travel Affiliate Website without hosting fees

Travel website are built professionally, SEO friendly and mobile friendly. It runs on the blogger platform and is fully integrated with Whitelabel Travelpayouts. We will register it on Google Business.

Travel affiliate website that have been designed to run automatically and are linked with white label travepayouts (Flights and Hotels) which have been customized to make it look more beautiful and attractive. You can see the website display which I have attached the screenshot image.

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Starfinder Starships and Planar Travel

folks! Long-time gamer, but new to Starfinder, I ran into a question that I’m not sure if Starfinder (or any related Pathfinder/Starjammer material) covers:

What I’ve read about Starfinder’s shields isn’t very complex from the Core Rulebook I have, but the closest thing I can think of for where they got their ideas for Shields is Star Trek, which uses shield generators for the generation of protective energy screens with which to defend against outside attacks. They’re made up of layers of energetic distortion containing a high concentration of subatomic particles which transmit gravitational force. Traditionally when they’re engaged, neither matter nor highly concentrated energy can normally penetrate the shield, and most matter or energy that comes into contact with the shields tends to be harmlessly deflected away.

This includes teleportation, which in Star Trek causes almost instantaneous transporting of an object or person from one location to another by using matter-energy conversion to transform matter into energy, then moving it to or from a subspace chamber where it is reconverted back into its original pattern. And because the shields stop energy, it stops teleportation, unless you have the secret bypass frequency that allows you through the shielding.

The only thing I’ve really seen about this in Starfinder is that it’s impossible to teleport onto a moving ship, because it’s moving too fast for a mage to correctly lock on.

So, the question posited to me was what if a character used some form of planar travel or portal (such as "Gate" in Pathdfinder’s "Gate" spell, which creates an interdimensional connection between your plane of existence and a plane you specify, allowing travel between those two planes in either direction) to get onto an enemy ship? Do the energy shields in Starfinder (or Starjammer) have any way of stopping that, or is that something wholly unaccounted for? Do shields stop teleportation, or is that only a Star Trek thing? And if it’s GM discretion, then in keeping with the Star Trek line of thought (energy doesn’t pass through shields, so nor does teleportation), would that also apply to plane shifting, since his goal would be sidestepping via a nearby dimension to bypass the shields?

I imagine establishing a portal connection would require putting energy onto the other side to make the "tunnel" for lack of a better word, but there may be official answers out there that I haven’t discovered yet. I know "Wall of Force" states that breath weapons and spells can’t pass through a wall of force in either direction, but dimension door, teleport, and similar effects can bypass the barrier, and that the wall blocks ethereal creatures as well as material ones.

It’s ok if the rules haven’t covered this at all! Thanks, in advance either way!

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Travel website with blogger platform – Travell.best

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Are there any expenses for the website?
No, 100% free hosting from blogger, only domain annual renewal fees.

WHAT YOU WILL RECEIVE:

  • Full ownership of the complete website including domain.
  • I will transfer the domain into your ownership.
  • I will transfer the complete website to your…

Travel affiliate website with blogger platform – $ 30

What is the farthest someone can travel in 8 hours without teleporting?

This question asks about the highest speed someone can go, so it is about maximizing burst speed. However, being able to travel 600 mph isn’t really useful in combat. Perhaps it’s useful in short 10-minute bursts, but it is less sustainable for overland travel.

One use of high speeds, though, is overland travel. You care more about your speed when you actually want to go to a far away place. But here, a character follows different rules that rely only on speed, and not action economy:

  • In 1 minute, you can move a number of feet equal to your speed times 10.

  • In 1 hour, you can move a number of miles equal to your speed divided by 10.

Given the following parameters:

  • No teleportation

  • Regular (not difficult) terrain

  • The character level cannot be above level 12 (at level 13, casters gain teleportation magic, so this question becomes less relevant above level 12)

  • Consumables (spells, potions, etc) are allowed, but minimize the use of consumables; ie, between two answers giving the same distance traveled, if one uses less consumables, that one is the better answer

  • Magic items are allowed

  • Help from others is allowed (buffs, spells, items, etc) as long as those others are themselves at most level 12

What is the farthest someone can travel in 8 hours?