True Polymorph interaction with Find Steed

Find Steed (p240 PHB) States:

When the steed drops to 0 hit points, it disappears, leaving behind no physical form. You can also dismiss your steed at any time as an action, causing it to disappear. In either case, casting this spell again summons the same steed, restored to its hit point maximum.

If I were to cast True Polymorh (p283 PHB) on the steed and wait the full duration to make it permanent, would the steed return when summoned as the original steed or as the new creature it was polymorphed into?

What are the benefits of playing an alignment other than True Neutral?

Alignments of Good, Evil, Lawful & Chaotic seem to be hindrances. They affect your spell choice slightly, restrict certain equipment and worst of all, they make you weak to certain forms of weapons & magic.

True Neutral alignments have none of these weaknesses, and can still seem use almost all spells/equipment with alignment restrictions. What am I missing?

What is the meaning of ‘permanent’ in description of True Polymorph?

Following on from this question: Can I True Polymorph a goblin into adamantine (and then forge him into a sword?)

Casting True Polymorph on an unwilling creature (relevant parts included only):

You transform the creature into a different creature…or into an object.The transformation lasts for the duration, or until the target drops to O hit points or dies. If you concentrate on this spell for the full hour, the transformation becomes permanent. An unwilling creature can make a Wisdom saving throw, and if it succeeds, it isn’t affected by this spell.

Creature into Creature: The target assumes the hit points of its new form, and when it reverts to its normal form, the creature returns to the number of hit points it had before it transformed. If it reverts as a result of dropping to O hit points, any excess damage carries over to its normal form. As long as the excess damage doesn’t reduce the creature’s normal form to O hit points, it isn’t knocked unconscious.

Creature into Object: If you turn a creature into an object, it transforms along with whatever it is wearing and carrying into that form. The creature’s statistics become those of the object, and the creature has no memory of time spent in this form, after the spell ends and it returns to its normal form.

The consensus seems to be that if the creature fails the Wisdom save, you can transform it into a weak creature like a slug or an object like a cup, and can then wait for 61 minutes concentrating on the spell, then stamp on the item and kill it, permanently, because that was its new permanent form. But this seems terribly unbalanced, requiring a single wisdom save to be failed (and these can be influenced with features such as Heightened Spell and Magical Ambush) to kill any creature which can be polymorphed, no matter its stats. This also seems to make True Polymorph a better version of Power Word Kill (if delayed and requiring a save) since it is completely uncapped by health, only by Wisdom save proficiency, as well as including many other functions. This makes it seem unlikely this is the correct interpretation of True Polymorph since it renders another (already weak, for that level) spell almost entirely pointless.

I presumed the spell to be saying that after one hour of concentrating on it, the polymorphed form no longer needs to be concentrated on and could last forever, but will still revert back to the original form if reduced to 0 HP, as described in the linked question where the creature (polymorphed into crafting materials) was cut apart. This seems to make much more sense and retains balance.

Which interpretation is correct? Does the ‘permanent’ section overrule the ‘transforms back if reduced to 0 hit points’ part?

AG listener with MultiSubnetfailover True on Named Instance

I have an AG configuration with databases on a Named instance. I have enabled multisubnetfailover =true and registerallprovidersip =1. I just saw some blurb on the web that these settings are not supported by Named Instances. Has anyone used these settings on a named instance and had a successful fast failover from 1 subnet to another? confusing links https://johnlouros.com/blog/leveraging-multi-subnet-failover https://www.sqlshack.com/sql-server-always-on-listeners/

Do true polymorphed gold dragons retain their ability to cast spells?

I recently rewatched Mr. Rhexx’s video on gold dragons and he mentioned that they love to practice magic. He also mentioned that all dragons can innately cast spells but gold dragons choose to further their magic prowess. Now true polymorph states that whilst morphed you can’t cast spells unless your new form is capable of such. Now spell casting actually isn’t present in the 5e gold dragon stat block so my question is if a mage was true polymorphed into a gold dragon would they still be able to cast spells?

How can Illusion Magic be effective against True Sight?

I am starting a new campaign and decided to play a wizard this time around. I was looking through the different schools available and reading guides (Treantmonk’s among others) and saw illusion as one of the most liked ones. However, my DM and one of the other players have tried to dissuade me from this choice as a lot of higher level creatures (our last campaign went from 1 – 20) have true sight thereby making the illusions worthless.

My question is: How can an illusion wizard still be effective against creatures with true sight for a campaign that will extend to level 20?

Assuming the Exponential time hypothesis is true, what’s the fast possible algrotimh’s that can be produced for NP-complete problems [duplicate]

Assuming the Exponential time hypothesis is true, what’s the fast possible algrotimh’s that can be produced for NP-complete problems?

If 3-Sat takes exponential time, then could it be possible that some NP-complete problems can be solved in $ n^{log^k(n)}$ time? $ 2^{n^{1/log(log(n))}}$ time? $ 2^{n^{0.5}}$ time?

What would happen if you cast true polymorph in a creature affected by the Enlarge/Reduce spell? [duplicate]

Partially inspired by this answer, what size of an object could you create with True Polymorph if the target was affected by Enlarge/Reduce? And what size would the object be after Enlarge/Reduce wears off?

True Polymorph says (among other things) (emphasis mine):

Creature into Object. If you turn a creature into an object, it transforms along with whatever it is wearing and carrying into that form, as long as the object’s size is no larger than the creature’s size. The creature’s statistics become those of the object, and the creature has no memory of time spent in this form, after the spell ends and it returns to its normal form.

Enlarge/Reduce says:

Enlarge. The target’s size doubles in all dimensions, and its weight is multiplied by eight. This growth increases its size by one category– from Medium to Large, for example. […]

Reduce. The target’s size is halved in all dimensions, and its weight is reduced to one-eighth of normal. This reduction decreases its size by one category–from Medium to Small, for example. […]

The two spells both require concentration so they would of course have to be cast by two different people. The options I see here are

  1. Medium creature is enlarged to a Large creature and then polymorphed into a Large object. Spell wears off and the Large object is now Medium object since it’s still a valid target for E/R.

  2. Medium creature is enlarged to a Large creature and then polymorphed into a Large object. Spell wears off and the Large object is still a Large object as it’s no longer the original target of the spell since it targeted a creature in this instance.

  3. Medium creature is enlarged to a Large creature and then polymorphed into a Medium object since the creature is normally Medium. E/R ends.

  4. Some option I haven’t thought of.