Does the “Black Tentacles” spell do damage twice at the start of turn to an already restrained creature?

The spell Black Tentacles has the following text:

When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take 3d6 bludgeoning damage and be restrained by the tentacles until the spell ends. A creature that starts its turn in the area and is already restrained by the tentacles takes 3d6 bludgeoning damage.

Each of the two sentence has a condition that results in damage. Note that there is no “or” or “instead” in the second sentence. The second condition is more specific than the first, but it never says they’re exclusive

Does a creature starting its turn restrained by the tentacles receive the damage twice?

Operating Systems – SJN/Round Robin – turn around time + waiting time

2.(10 pts) a) You are given 4 processes in a batch system that all arrive at time 0 with the following CPU burst times:
P1 : 35, P2: 25, P3: 13, P4: 22. Assuming there is no context switch overhead, draw a time line chart (Gantt chart) showing when each process executes under each of the following scheduling algorithms:

SJN (Shortest Job Next).

Round Robin with a quantum of 10.

Answer – https://imgur.com/sLN8Vwr

I don’t fully understand how to get the turning or waiting time.

Waiting time I’m assuming is (95+90+88+63)/4

Turn around time is P1 = 95 – 0 = 95 or 95 – 25 or 95 – 10? same goes for P2, P3, P4

WhatsApp notifications, cannot turn them off

Ik have the Nokia 8.1 with android 9.0 (pie) and I am having troubles with Whatsapp. I want to turn off group app notifications (especially the vibrations and sounds), but I want to keep the notifications for personal messages. I chose these options within Whatsapp but it doesn’t workshop. The vibrations only got less intense.

Hoe can I get the notifications for groups in Whatsapp stop?

I have tried the following:

Here are my settings, in dutch unfortunately. Groepen means groups, and uit equals off. enter image description here

I also tried it via the android setting under apps and notifications -> notifications, but these turn back on automatically. Again, dutch: Groepsberichten is group messages. enter image description here

I found a third optioneel, where I can kill all vibrations for calls and messages (under accessability -> vibrations) but this is too much. I would like to know if someone calls me or sends me a messages via another app.

Is this a known problem? And is the an alternative way to get this to work?

Date-time data entry in local time for daylight savings time “turn back” transition period

I have an application in which users can enter tabular data such as:

 start               | value ------------------- | ----- 12:30:00 27/10/2019 | 0 01:30:00 27/10/2019 | 1 02:30:00 27/10/2019 | 2 

It turns out that 27/10/2019 02:00:00 (date given in UK format, so 10/27/2019 for Americans) is the “roll back” daylight savings instant for the UK. That is, at 2am, clocks are rolled back to 1am. That is, all times between 1am and 2am occur twice, and there is effectively a 25 hour day. As such, the second row in the table above is an ambiguous time. Does the user mean the first occurrence of this time, or the second?

What is a good way to provide UX around this (This is an html/js web application so there are quite a few options graphically)? Adding another column to the table seems extremely verbose just for this edge case. Displaying date-times in UTC is not an option either, as this would make the day-to-day usage of the application quite difficult for users.

icloud access is grayed out on iphone5. Trying to do a factory reset but unable to turn off “Find my iphone” because I can’t access icloud

It’s a Catch-22. icloud access is greyed out. After a dozen failed remedies, I tried to use “Find my iphone” to erase my phone (and restore from backup) but nothing happened after an hour. It also says device offline (it’s not).

Had tried to reset from the menu but, “Verification Failed. There was an error connecting to icloud.” So I went to restore from backup and got another message, “Find my iphone must be turned off before iphone can be restored,” (which requires icloud access.)

Can Apple simply delete my icloud account?

Pop!_OS 18.10 – Screen doesn’t turn back on after Power Save Blank Screen

I have my timer set on 5 minutes. When it turns off the display, (my) user input does not wake it.

The strange thing is my monitor will turn on, but the screen will stay black. A friend of mine used AnyDesk to remotely control it, and we confirmed my input is working. I entered my password and logged in while the screen was black and while he was still connected via AnyDesk and he was still able to move my mouse around and capture this log file.

My specs:

AMD® Ryzen 7 1700x eight-core processor × 16 Radeon RX Vega 64 (VEGA10, DRM 3.26.0, 4.18.0-17-generic, LLVM 7.0.0) Motherboard is a MSI x370 Pro Carbon Gaming 

Also, I wasn’t able to install the official Vega 64 drivers. After a reboot, they black screen me and I have to use TimeShift to get back and running.

Here is the log:

Apr 14 15:56:42 pop-os gnome-shell[2511]: clutter_actor_remove_child: assertion 'child->priv->parent != NULL' failed Apr 14 15:56:42 pop-os gnome-shell[2511]: Extension "MinimizedWindowsList@b3e.net" had error: TypeError: global.screen is undefined Apr 14 15:56:42 pop-os kernel: [  381.855417] [drm:generic_reg_wait [amdgpu]] *ERROR* REG_WAIT timeout 10us * 3500 tries - dce_mi_free_dmif line:636 Apr 14 15:56:42 pop-os kernel: [  381.855499] WARNING: CPU: 10 PID: 2273 at drivers/gpu/drm/amd/amdgpu/../display/dc/dc_helper.c:254 generic_reg_wait+0xe4/0x160 [amdgpu] Apr 14 15:56:42 pop-os kernel: [  381.855500] Modules linked in: nls_iso8859_1 snd_hda_codec_realtek snd_hda_codec_generic snd_hda_codec_hdmi snd_hda_intel snd_hda_codec snd_hda_core snd_hwdep snd_pcm snd_seq_midi snd_seq_midi_event snd_rawmidi edac_mce_amd mt7662u_sta(OE) snd_seq kvm_amd snd_seq_device snd_timer kvm cfg80211 irqbypass wmi_bmof k10temp snd input_leds joydev soundcore ccp mac_hid sch_fq_codel parport_pc ppdev lp parport ip_tables x_tables autofs4 dm_crypt raid10 raid456 async_raid6_recov async_memcpy async_pq async_xor async_tx xor raid6_pq libcrc32c raid1 raid0 multipath linear system76_io(OE) hid_generic usbhid hid amdkfd amd_iommu_v2 amdgpu chash gpu_sched ttm crct10dif_pclmul drm_kms_helper crc32_pclmul ghash_clmulni_intel syscopyarea pcbc sysfillrect sysimgblt mxm_wmi fb_sys_fops drm aesni_intel aes_x86_64 crypto_simd Apr 14 15:56:42 pop-os kernel: [  381.855534]  cryptd glue_helper nvme igb i2c_piix4 nvme_core ahci dca i2c_algo_bit libahci gpio_amdpt wmi gpio_generic Apr 14 15:56:42 pop-os kernel: [  381.855543] CPU: 10 PID: 2273 Comm: Xorg Tainted: G        W  OE     4.18.0-17-generic #18-Ubuntu Apr 14 15:56:42 pop-os kernel: [  381.855544] Hardware name: Micro-Star International Co., Ltd. MS-7A32/X370 GAMING PRO CARBON (MS-7A32), BIOS 1.L0 01/21/2019 Apr 14 15:56:42 pop-os kernel: [  381.855597] RIP: 0010:generic_reg_wait+0xe4/0x160 [amdgpu] Apr 14 15:56:42 pop-os kernel: [  381.855598] Code: a9 44 8b 45 20 48 8b 4d 18 89 de 44 89 4d d4 8b 55 10 48 c7 c7 10 24 89 c0 e8 58 67 e1 ff 41 83 7c 24 20 01 44 8b 4d d4 74 02 <0f> 0b 48 83 c4 18 44 89 c8 5b 41 5c 41 5d 41 5e 41 5f 5d c3 41 0f  Apr 14 15:56:42 pop-os kernel: [  381.855621] RSP: 0018:ffffb89803f6b7f0 EFLAGS: 00010297 Apr 14 15:56:42 pop-os kernel: [  381.855622] RAX: 0000000000000000 RBX: 000000000000000a RCX: 0000000000000000 Apr 14 15:56:42 pop-os kernel: [  381.855623] RDX: 0000000000000000 RSI: ffff9ab5dee964b8 RDI: ffff9ab5dee964b8 Apr 14 15:56:42 pop-os kernel: [  381.855624] RBP: ffffb89803f6b830 R08: 00000000000d0d79 R09: 0000000000000002 Apr 14 15:56:42 pop-os kernel: [  381.855625] R10: 0000000000000004 R11: ffffffff9978880d R12: ffff9ab5bfe58d00 Apr 14 15:56:42 pop-os kernel: [  381.855626] R13: 0000000000000dad R14: 0000000000000010 R15: 0000000000000001 Apr 14 15:56:42 pop-os kernel: [  381.855627] FS:  00007f3c11ae0a80(0000) GS:ffff9ab5dee80000(0000) knlGS:0000000000000000 Apr 14 15:56:42 pop-os kernel: [  381.855628] CS:  0010 DS: 0000 ES: 0000 CR0: 0000000080050033 Apr 14 15:56:42 pop-os kernel: [  381.855629] CR2: 00005570d446d2b0 CR3: 0000000401cdc000 CR4: 00000000003406e0 Apr 14 15:56:42 pop-os kernel: [  381.855630] Call Trace: Apr 14 15:56:42 pop-os kernel: [  381.855692]  dce_mi_free_dmif+0xfb/0x190 [amdgpu] Apr 14 15:56:42 pop-os kernel: [  381.855748]  dce110_reset_hw_ctx_wrap+0x151/0x1e0 [amdgpu] Apr 14 15:56:42 pop-os kernel: [  381.855803]  dce110_apply_ctx_to_hw+0x52/0xa30 [amdgpu] Apr 14 15:56:42 pop-os kernel: [  381.855847]  ? amdgpu_pm_compute_clocks+0x17/0x20 [amdgpu] Apr 14 15:56:42 pop-os kernel: [  381.855902]  ? pplib_apply_display_requirements+0x1c3/0x1d0 [amdgpu] Apr 14 15:56:42 pop-os kernel: [  381.855957]  ? dce110_set_bandwidth+0x1d2/0x200 [amdgpu] Apr 14 15:56:42 pop-os kernel: [  381.856011]  dc_commit_state+0x306/0x5b0 [amdgpu] Apr 14 15:56:42 pop-os kernel: [  381.856063]  ? dc_stream_get_vblank_counter+0x57/0x60 [amdgpu] Apr 14 15:56:42 pop-os kernel: [  381.856076]  ? drm_calc_timestamping_constants+0x109/0x150 [drm] Apr 14 15:56:42 pop-os kernel: [  381.856134]  ? dal_irq_service_set_generic+0x5b/0x70 [amdgpu] Apr 14 15:56:42 pop-os kernel: [  381.856192]  amdgpu_dm_atomic_commit_tail+0x395/0xe80 [amdgpu] Apr 14 15:56:42 pop-os kernel: [  381.856196]  ? _cond_resched+0x19/0x30 Apr 14 15:56:42 pop-os kernel: [  381.856198]  ? wait_for_completion_timeout+0x38/0x140 Apr 14 15:56:42 pop-os kernel: [  381.856200]  ? _cond_resched+0x19/0x30 Apr 14 15:56:42 pop-os kernel: [  381.856202]  ? wait_for_completion_interruptible+0x35/0x1a0 Apr 14 15:56:42 pop-os kernel: [  381.856210]  commit_tail+0x42/0x70 [drm_kms_helper] Apr 14 15:56:42 pop-os kernel: [  381.856217]  drm_atomic_helper_commit+0x113/0x120 [drm_kms_helper] Apr 14 15:56:42 pop-os kernel: [  381.856275]  amdgpu_dm_atomic_commit+0x8d/0xa0 [amdgpu] Apr 14 15:56:42 pop-os kernel: [  381.856289]  drm_atomic_commit+0x4a/0x50 [drm] Apr 14 15:56:42 pop-os kernel: [  381.856303]  drm_atomic_connector_commit_dpms+0xe0/0x100 [drm] Apr 14 15:56:42 pop-os kernel: [  381.856315]  drm_mode_obj_set_property_ioctl+0x187/0x2b0 [drm] Apr 14 15:56:42 pop-os kernel: [  381.856329]  ? drm_mode_connector_set_obj_prop+0x90/0x90 [drm] Apr 14 15:56:42 pop-os kernel: [  381.856342]  drm_mode_connector_property_set_ioctl+0x3b/0x60 [drm] Apr 14 15:56:42 pop-os kernel: [  381.856353]  drm_ioctl_kernel+0xa4/0xf0 [drm] Apr 14 15:56:42 pop-os kernel: [  381.856364]  drm_ioctl+0x227/0x400 [drm] Apr 14 15:56:42 pop-os kernel: [  381.856377]  ? drm_mode_connector_set_obj_prop+0x90/0x90 [drm] Apr 14 15:56:42 pop-os kernel: [  381.856381]  ? ep_modify+0x160/0x160 Apr 14 15:56:42 pop-os kernel: [  381.856422]  amdgpu_drm_ioctl+0x4f/0x90 [amdgpu] Apr 14 15:56:42 pop-os kernel: [  381.856425]  do_vfs_ioctl+0xa8/0x620 Apr 14 15:56:42 pop-os kernel: [  381.856429]  ? __sys_recvmsg+0x88/0xa0 Apr 14 15:56:42 pop-os kernel: [  381.856431]  ksys_ioctl+0x67/0x90 Apr 14 15:56:42 pop-os kernel: [  381.856433]  __x64_sys_ioctl+0x1a/0x20 Apr 14 15:56:42 pop-os kernel: [  381.856436]  do_syscall_64+0x5a/0x110 Apr 14 15:56:42 pop-os kernel: [  381.856438]  entry_SYSCALL_64_after_hwframe+0x44/0xa9 Apr 14 15:56:42 pop-os kernel: [  381.856439] RIP: 0033:0x7f3c12e173c7 Apr 14 15:56:42 pop-os kernel: [  381.856440] Code: 00 00 90 48 8b 05 c9 3a 0d 00 64 c7 00 26 00 00 00 48 c7 c0 ff ff ff ff c3 66 2e 0f 1f 84 00 00 00 00 00 b8 10 00 00 00 0f 05 <48> 3d 01 f0 ff ff 73 01 c3 48 8b 0d 99 3a 0d 00 f7 d8 64 89 01 48  Apr 14 15:56:42 pop-os kernel: [  381.856462] RSP: 002b:00007fff3432d9e8 EFLAGS: 00000246 ORIG_RAX: 0000000000000010 Apr 14 15:56:42 pop-os kernel: [  381.856464] RAX: ffffffffffffffda RBX: 0000000000000003 RCX: 00007f3c12e173c7 Apr 14 15:56:42 pop-os kernel: [  381.856464] RDX: 00007fff3432da20 RSI: 00000000c01064ab RDI: 000000000000000d Apr 14 15:56:42 pop-os kernel: [  381.856465] RBP: 00007fff3432da20 R08: 00007fff3432d9c0 R09: 00007fff3432d9bc Apr 14 15:56:42 pop-os kernel: [  381.856466] R10: 002fd0ff3e8ab668 R11: 0000000000000246 R12: 00000000c01064ab Apr 14 15:56:42 pop-os kernel: [  381.856467] R13: 000000000000000d R14: 000055e6875029c0 R15: 0000000000000000 Apr 14 15:56:42 pop-os kernel: [  381.856469] ---[ end trace 11fd32ca95ff5c91 ]--- 

What is the longest distance a 13th level monk can jump while attacking on the same turn?


Context

During last session in a game that I GM, the party got attacked by monk NPCs from the trees. In the heat of the moment, the person who was playing a Warlock and got targeted by the monks (he was flying mid-air) convinced me that jumping distance is only 10 feet when doubled. It didn’t make any sense to me in the moment, to have 50 feet of movement as a monk but not be able to jump further than 10 feet. But the party was already having a rough time, and I didn’t want to slow down combat, so I ruled in favour of the party.

Now, post-session, I’m looking into the Basic Rules:

Long Jump. When you make a long jump, you cover a number of feet up to your Strength score if you move at least 10 feet on foot immediately before the jump. When you make a standing long jump, you can leap only half that distance. Either way, each foot you clear on the jump costs a foot of movement.

This rule assumes that the height of your jump doesn’t matter, such as a jump across a stream or chasm. At your DM’s option, you must succeed on a DC 10 Strength (Athletics) check to clear a low obstacle (no taller than a quarter of the jump’s distance), such as a hedge or low wall. Otherwise, you hit it.

When you land in difficult terrain, you must succeed on a DC 10 Dexterity (Acrobatics) check to land on your feet. Otherwise, you land prone.

Question

Please take the following details into consideration when answering this question.

The monk:

  • has 50 feet of movement (base)
  • has a Strength score of 16
  • is able to run the required 10 feet
  • takes Step of the Wind as bonus action
  • saves the Action for attacking

Step of the Wind. You can spend 1 ki point to take the Disengage or Dash action as a bonus action on your turn, and your jump distance is doubled for the turn.

What is the longest distance the monk can jump within this framework?

What is the longest distance a 13th level monk can jump while attacking on the same turn?


Context

During last session in a game that I GM, the party got attacked by monk NPCs from the trees. In the heat of the moment, the person who was playing a Warlock and got targeted by the monks (he was flying mid-air) convinced me that jumping distance is only 10 feet when doubled. It didn’t make any sense to me in the moment, to have 50 feet of movement as a monk but not be able to jump further than 10 feet. But the party was already having a rough time, and I didn’t want to slow down combat, so I ruled in favour of the party.

Now, post-session, I’m looking into the Basic Rules:

Long Jump. When you make a long jump, you cover a number of feet up to your Strength score if you move at least 10 feet on foot immediately before the jump. When you make a standing long jump, you can leap only half that distance. Either way, each foot you clear on the jump costs a foot of movement.

This rule assumes that the height of your jump doesn’t matter, such as a jump across a stream or chasm. At your DM’s option, you must succeed on a DC 10 Strength (Athletics) check to clear a low obstacle (no taller than a quarter of the jump’s distance), such as a hedge or low wall. Otherwise, you hit it.

When you land in difficult terrain, you must succeed on a DC 10 Dexterity (Acrobatics) check to land on your feet. Otherwise, you land prone.

Question

Please take the following details into consideration when answering this question.

The monk:

  • has 50 feet of movement (base)
  • has a Strength score of 16
  • is able to run the required 10 feet
  • takes Step of the Wind as bonus action
  • saves the Action for attacking

Step of the Wind. You can spend 1 ki point to take the Disengage or Dash action as a bonus action on your turn, and your jump distance is doubled for the turn.

What is the longest distance the monk can jump within this framework?

Can you end your turn in the same space as an unconscious or dead creature?

The rules state:

Whether a creature is a friend or an enemy, you can’t willingly end your move in its space.

What happens if that creature has either been knocked unconscious or has been killed? Are you still blocked from ending your turn in their space willingly?

I seem to recall a Sage Advice ruling stating that dead creatures are no longer creatures, common sense suggets a dead dragon is still an obstacle though.