Thank you, for all of your input. My question is, I’m building a 3.5 Warforged Juggernaut, Psionic Monk. I want to make it permanently large, so I went with this method.
Arachnid Chassis (dragon mag #150)
Scorpion Brand (dragon mag #341)
Iron Toothed Girdle (dragon mag #341)
Muag, component Stone Spitter Box (feign follio)
Jaws of Death (races of ebbron)
Battlefist (ebbron campaign setting)
Does the addition of these components like the Arachnid Chassis and the Scorpion Brand increases his size permanently to large?
After taking 2-3 levels of Monk what would be the optimal level of taking either Psionic Warrior or Ardent to improve my Monk ability thru taking Tashalatora?
The character shall be built to epic levels and fully fleshed out in his other classes of Occult Slayer and Warforged Juggernaut. Do you think they synergize?
How many additional levels of Barbarian should I take to get the best out of the class as well as potentially trade in fast movement for lion totem barbarian?
Lastly, on the barbarian tip. How many levels of Frenzied Berserker should I add for the Berserker Goody’s?
Would you suggest putting Mummy Wraps on the Arachnid leg attack and the battlefist for an extra umph on its attacks, since it is immune to the effects itself?
Almost forgot, would the components be considered natural weapons since they are embedded? So that I could use them all?
Does the character need any levels of fighter for the feat tree?
Would it be better served by either using the Scorpion Brand by itself with it’s some what weak saves or using a Muag Stone Box in it’s place? So (three) boxes, two on it’s shoulders and one potentially on its tail for better effect, especially if the boxes have weapons enhancements on them?
This character has a Warforged Scout riding on his back inside of a Deep Crystal casing. His duties are to keep them going each day, i.e., fixtures, weapon upgrades, enhancements, battle help. So on and so forth.
A little more on the companion he’s an Psionic Artificer he’s constructed of the Psiforged body feat out of the book Magic of Ebbron. I particularly choose him because of his mental dominance over it’s subject. So that when he’s on a Berserker rage he could somewhat control it.
The character is a brawler using it’s full use of different charges and pins full attacks to accomplish it’s mission at hand.
Which enhancements defensively and offensively would be best used?
The character will be used for an DND 3.5 open game.