VERY strange issue with Instagram

There's a strange bug I've been hitting lately on Instagram.
Certain mutual followers not showing up, or very far down the list.

Say there is an account @x that is followed by a close friend of mine (@y). I follow @y and @y follows me back. It doesn't matter if I follow @x or not.

Before, when I would open @x's page, I would see "Followed by @y, @z + 42 more". But that no longer happens. For some reason @y is not in this short list of mutual followers. Also, when I open the full list of…

VERY strange issue with Instagram

Spatial Query very slow with radius

I posted this before at Query very slow when using spatial with radius which has a lot of details about my problem but I think i didnt include enough data so I am trying here again with database and the query I am having problem tuning.

Download database and attach Database [SQL Server 2019] (I promise no viruses, its just a .bak file in a zip), also scrubbed it out of info i dont want it out there 🙂!AuxopE3ug8yWm-QTvSxyiHGIrAlXow?e=R7m20G

I shrank the database so its smaller to download, so you must run the following script to rebuild all indexes


Run query (Non-Indexed View)

DECLARE @p3 sys.geography SET @p3=convert(sys.geography,0xE6100000010C010000209DE44540FFFFFF3F77CA53C0) SELECT l.* FROM GridListings l WHERE  l.Location.STDistance(@p3) < 15000 ORDER BY createddate OFFSET 0 ROWS FETCH NEXT 21 ROWS ONLY 

Or Indexed View

DECLARE @p3 sys.geography SET @p3=convert(sys.geography,0xE6100000010C010000209DE44540FFFFFF3F77CA53C0) SELECT l.* FROM GridListingsIndexed l WHERE  l.Location.STDistance(@p3) < 15000 ORDER BY createddate OFFSET 0 ROWS FETCH NEXT 21 ROWS ONLY 

What I am looking for (I am sorry if it is too much, but I am really desperate for help as lot of my queries are timing out on my app which some take between 6-50 seconds on a server with 32gb ram and 6 vcores (hyper v), the server also does other things but I think there is enough horse power

  1. I use the view above which already has non-expired listings filtered, then I use that view to filter down further listings but right now its slow with expirydate set in view and the radius against the view

  2. Look through my indexes and propose better indexes, improvement suggestions overall.

  3. If all fails, i might have to restore to separating my expired and non expired listings into separate tables, but this becomes a nightmare for maintenance

It’s very urgent to ask your colleagues for leave and how to repair it

The magic circuit of the altar at home is out of order. I’m going to have a meeting in the mage tower tomorrow. I’m going to ask for leave from my colleagues. How to repair it? It’s very urgent. Once the answer is adopted, I will reward 10 magicians with high quality. The transmission inscription is: XXX

Balancing Encounters around a very proficient Necromancer

In a game I am a part of there is a player who considers themself a necromancer. They are fully specced and invested around the spell "Animate Dead". They are very effective and efficient at keeping track of, and controlling their minions, often taking a minute or few for their full turn with 7 fielded minions, each with multiple attacks. The problem is that they are really really powerful. Their control/raise limit is well over what it should be for their level (+9 from a mixture of class abilities and feats/traits that raise CL.) This means they have been able to raise anything that we have come across as at least a bloody skeleton, even adding extra template via use of desecrate. They also pair this with an elevated CL Command undead spell, giving them a large swath of minions to use that are hard to permanently kill.

The setting of the campaign has been the deep darklands, and while we are only level 7, they have given raise to 15HD bloody Firey skeletons. Needless to say, these outperform any martial at the same level.

The party is a small group, with 1 other consistent player who is a Rouge/Arcane trickster, (about as well optimized as they can be with a couple boons to make them stronger) and then a guest player every now and then who is less important and not consistent. As a GM it is getting hard to balance encounters because as the opponents scale up, the party does as well, but the characters do not gain extra capability. No one in the party is upset at the level of power they have, as they generally tend to do different rolls then meat-bag front-line. However they still like to feel useful in combat, and if enemies are too scaled up, they cant hurt them easily.

What are some ways to allow for more balanced encounters? The challenge is providing something that can be a threat to creatures of that capability, while still proving to be a threat to the rest of the party. Im not looking to nerf them unless absolutely necessary. The necromancer has his body hidden inside the skeleton of a large creature, strapped, secured, and hidden, while using shadow projection to command and be safer on the battlefield. AOEs can threaten his body, but its hard to justify direct targeting of his body over the skeleton it resides in, which is also quite mobile. Keep in mind, that the necromancer can raise pretty much anything, so after every encounter, they can potentially get stronger, and can at this point raise (7+5CL x2 = 24 x2 from desecrate = 48) a 24 HD creature as a bloody skeleton, or a 12 HD creature as a bloody flaming (or elemental) skeleton. This is at level 7.

Quick Question, How do I deal with this VERY ANNOYING Teammate

So I am playing with some friends over through discord, and one of them (I will call him bob) makes characters with a bit of a light temper, not that bad right?

Well, you’re wrong, if you do something or say something he doesn’t like, he makes his character slash you with his greatsword, it happened in multiple campaigns now, to my wizard (WHO ALMOST FAILED HIS DEATH SAVES BECAUSE HE ALMOST KILLED HIM) and to my bard. He’s a great friend of mine but how do I make him stop just slicing every teammate up that doesn’t agree with him?

Thank you all in advance.

Indexing very similar character varying field in postgres

I have a table with a column "name", the table is describing a media asset and the name is a character varying field containing the file name. The table is generated and used by a CMS (Strapi) and I can’t really tweak how the columns are used nor the SQL being executed. What I’m hoping to do is slap on an index (or two) and get a bit better performance.

The file names of our files are very similar, pretty much XYZ12345-Q2.png, where XYZ is the same for about 80% of the files. So what I’m wondering is what kind of index (if any) would help speeding up a query such as:

select count(*) as "count" from "upload_file" where ("upload_file"."name"::text ILIKE '%some_string%' or "upload_file"."id"::text ILIKE '%some_string%' 

The id is the primary key, and it’s an auto incrementing positive integer.

My concern regarding the actual string is that an index won’t do much when the file names are so similar? Or would it actually make a difference? In that case what would be the best index type to use? My understanding of Gin is that it wouldn’t really suit this case because there are no words (none of the file names contain space).

What are good options for a frontline melee with very limited source material?

I recently entered a Planescape campaign with a very rules heavy DM. I rolled stats in order, and now I have to make a character. As long as it stays within these sourcebooks and is neither a druid nor a full cleric (which my party already has) I’m open to options. Here’s the situation:

  • We are currently level 13, no LA buyoff possible.

  • I have 17 str, 15 Dex, 13 Con, 15 Int 15 Wis and 13 Cha.

  • I want to fill the role of a tank/melee combat controller. (I was considering maybe a trip oriented build?)

I have these options available:

  • PHB I
  • DMG I
  • MM I
  • Book of Exalted Deeds
  • Planar Guidebook
  • Tome of Magic
  • Guidebook to the Planetouched

It offers plush cushioning, excellent fit, style, plus a very good value

“The Pharrell Williams and adidas partnership has been pumping along all year, low-key killing it with their recent releases – with their signature adidas nmd white in the middle of all the action. The past couple of months have seen the duo drop countless pairs, some being location-exclusives while others have been a little more readily available. Most recently, we got a look at an all-yellow pair, plus a stealthy black rendition. Now, dropping alongside those two releases, we have images of this stark white beauty.

The adidas ultra boost black is one of the latest hybrid models from the Three Stripes, combining the stretchy Primeknit upper of the popular UltraBOOST with the latest-gen 4D printed midsole unit. So far, adi have been quite restrained with the rollout of new colourways, and only opted for mostly monochromatic editions. However, that looks to be changing soon with the ‘Miami Nights’ version. Between the OG UltraBOOST launch colour, the creamy ‘Core White’ pair, and the stealthy ‘Triple Black’, this Ultra4D is definitely the most colourful yet.

Team Trefoil are getting into the spirit of the annual celebration of adidas superstar original trainers, unleashing an expansive Valentine’s Day collection that’s already set hearts aflutter. The pack includes a suitably loved-up Superstar, Ozweego, Continental 80, and NY 90. Each of the four silhouettes sport a similar aesthetic, with a clean white base doing most of the heavy lifting, before careful touches of ‘Core Black’ and ‘Scarlet’ deliver the main style statement.

Everyone’s favourite amphibian puppet has joined forces with adidas to create a adidas stan smith women that is green in more ways than one. Going against the sentiment of Kermit the Frog’s famous refrain, this release makes being green a little easier, using recycled materials to deliver a clean rendition of the timeless silhouette, and throwing in a few neat details to sweeten the deal. Adopting adi’s Primegreen technology, this Stan Smith appears in all-white, save for the contrasting green additions to the heel tab, tongue branding, ‘KERMIT’ naming alongside the lateral Three Stripes, and lateral heel sketch of Kermit himself smiling at all he passes.”