so I am making a Dragonborn rogue who is not edgy and I got Expertise E x p e r t I s e At 1st level, choose two of your skill proficiencies, or one of your skill proficiencies and your proficiency with thieves’ tools. Your proficiency bonus is doubled for any ability check you make that uses either of the chosen proficiencies. At 6th level, you can choose two m ore of your proficiencies (in skills or with thieves’ tools) to gain this benefit.
I want to try painting miniatures (plastic ones ala Castle Ravenloft and the World of Warcraft board game), but I don’t want to spend a lot of money on supplies only to find out that I stink, but I also don’t want to get low quality paint only to find out that I enjoy painting them.
I’ve seen many posts online where people recommend using Vallejo paints or Citadel or Reaper’s paint lines, but they all seem expensive at more than $ 3 a pot. Is there a cheaper brand that I can experiment with?
Locally, the two craft stores (no real hobby stores in the area) both carry Testor’s brand paints. I’ve read online that Testor’s is not good for miniature painting.
I don’t know how old this site is, but he recommends not spending more than $ 1.50 for a pot of paint.
Is there a way to ease my way into miniature painting so I can see if it’s a good fit, or do I need to just bite the bullet and spend $ 100 on supplies?
I have been working on the challenge of designing encounters that must be passed with other talents besides combat. One of those potential encounters is an area like a cave filled with hundreds of tiny, flying creatures like stirges.
To low level characters, such a swarm could require new solutions other than a single combat. A large number of these creatures could potentially attack in one round by swarming and covering every part of an enemy’s body.
It would be great to show the power and danger of this swarm by showing a big creature getting attacked by the swarm, drained and killed in just a round.
It would be nice if that scene fit the actual rules of the game.
Tiny creatures are described as taking up 2.5’x2.5′ on a battlemap. Four tiny creatures can fit into a single battlemap square. But this doesn’t address the opportunity of three dimensions made possible by flying and which creatures in the square get to attack. Additionally, some large or very large creatures have fewer hit points than others and so could more easily be taken down by the swarm of stirges.
What is the largest creature from the game that stirges could realistically kill (i.e. 50% chance or higher) in one round using the standard combat rules of the game and existing published creatures?
What's Your Favorite Social Media Platform?
Please share your experience.
My 2 cents:
1. Instagram is good but it's becoming more and more strict.
2. Twitter is kinda dying out.
3. Facebook is the same.
I have a function that is receiving messages with the following pattern:
(In this picture, “string” and “message” are synonymous.)
I’m only interested in the largest messages, such as these:
over a particular window.
Is there an algorithm that can appropriately filter the messages in the desired manner over a specified window?
I’ve just crawled my website in Screaming frog and I have around 6K Internal URLs and 4K external URLs. Then I looked in GSC and saw that Google indexed 50K pages. How is that possible?
There’s this roleplaying game that’s all about a group of people trying to get from point A to point B.
The two example scenarios that are the base for all the examples in the manual are French soldiers going to Berlin to kill Hitler and guys on a TV game show needing to reach point B to win a prize before a team of hunters catches them.
If I’m not mixing two different games together, the main game mechanic is throwing dice from a certain distance at a target lying flat on a table. Rolling outside the target (too long or too short) or knocking over the pile of dice stacked in the center of the target means failure.
what's is your favourite blogging platform?
what do you use?
I’ve been struggling with a good solution to group/ungroup rows in a data table. We’ve initially implemented drag-n-drop but that was a nightmare to implement due to 3rd-party library restrictions, & a nightmare to use for end users.
I’ve come up with a different method that’s hopefully more straightforward to use, but I’m still not 100% happy with it. Check out the demo below and let me know how I could improve it.
Some items on my list:
- Make it more obvious what clicking on the checkbox will do. Maybe an edit mode or a tooltip?
- Somehow streamline the ways the “Group Items” buttons are displayed.
One other idea is to mimic how one would group/ungroup elements with a combination of Shift+Select elements > Right Click > Group/Ungroup and keyboard commands. However, with this being a browser app that’d also support touch-devices AND is geared toward an older demographic, I’m not sure if that’s a good idea.
YOUTUBE DEMO: Grouping & Ungrouping Rows in Data Table Demo
I’m creating a side-scrolling platform game and I’m stuck on implementing text to a
background as my Main Menu in Pygame?