Does ‘Wild’ armour work for Alternate Form?

Could a creature that doesn’t have Wild Shape, but -does- have Alternate Form (Such as a Dragon) use armour with the “wild” property to be able to use this armour in all their forms?

In the question Preventing gear loss while using Change Shape?, one of the answers seemed to suggest so. However, Wild Armour specifically mentions Wild Shape, not Alternate Form. Furthermore, while Wild Shape works “like Alternate Form except where mentioned”, the same is not necesarily true the other way around.

If this does not work, then what other way might there be for a creature with Alternate Form to wear their armour in every shape they can take?

Can a Way of the Four Elements Monk cast spells in Wild Shape?

A Monk following the Way of the Four Elements can use Elemental Disciplines. Some of them are actually spells:

Some elemental disciplines allow you to cast spells (PHB 80)

However they are not spellcasters, as evident from the multiclassing section, not even like Eldritch Knights or Arcane Tricksters.

The Monk does not have to have material components, but what about somatic components? If I multiclass into Druid, can I cast these spells while in Wild Shape?

Can you (as a druid/trickery domain cleric) invoke duplicity, wild shape, and then cast spells through the illusion?

I am Dming a DnD 5e game. I have a player who is trying this out. My thoughts are wild shape says you can’t cast spells, and tricky domain says you cast spells as though you were in their space. So RAW it seems you can’t. Their argument was…

I was thinking you can’t cast spells because you don’t have hands or a way to do the verbal components, but since you control the duplicate at will, then you should be able to have IT do the Verbal/Somatic stuff.

Thoughts? I’m pretty sure RAW its not allowed, do you think it would create an unbalance to allow it?

Can a multiclassed Dreams druid/Storm Herald barbarian activate their Tundra Storm Aura while in Wild Shape?

In my next campaign, I will be the solo healer, as a Circle of Dreams Druid.

I hope that will provide enough Goodberry and other healing skills to keep the party alive. But I really want to fight too. Because of that, I searched how can I be more supportive and be good in combat too. And I decided to multi-class with the Path of the Storm Herald barbarian. But now I am a little bit confused about whether I can always use Barbarian features as I thought.

I want to do some Tundra Storm Aura-raging while I am in my Wild Shape. Is that possible?

I need that feature to support my teammates with temp-HP while I am in the fight.

Does using an Owl’s “Talons” action while Wild Shaped count as taking the Attack action?

First, a reason this might matter would be a multiclassed Druid/Monk using Wild Shape and hoping to use Flurry of Blows, the latter of which states:

Immediately after you take the Attack action on your turn, you can spend 1 ki point to make two unarmed strikes as a bonus action.

So say we are transformed, via Wild Shape, into an Owl and we use our “Talons” action. Can we then use Flurry of Blows?

I’m unsure what the case is given that the Monster Manual states (page 10):

When a monster takes its action, it can choose from the options in the Actions section of its stat block or use one of the actions available to all creatures, such as the Dash or Hide action, as described in the Player’s Handbook.

“Talons” is not one of the actions available to all creatures, but the Attack action is so I’m unsure whether Talons also counts as the Attack action and if so, why/how?

In addition the Essentials Kit describes the “Use a Special Ability” action as follows (page 36):

Many class features give you special ways to use your action. Monsters also have their own special actions, as described in their stat blocks.

Are these “special actions” things like “Talons” or is “Talons” a use of the Attack action?

Can a Monk use Flurry of Blows while under the effects of Wild Shape; are actions such as the Owl’s “Talons” considered the Attack action?

When a druid uses Wild Shape to transform into a beast, how many Hit Dice does it have?

Suppose that, for whatever reason, my mid- to high-level druid is in a party that has decided to take a short rest. Instead of spending a use of their Wild Shape to assume a new form with full hit points, my druid decides to spend the short rest in beast form, and spend some of its hit dice on healing.

How many hit dice does the Wilde have upon being transformed into? All? None? Some?

How does Wild Shape interact with stat increasing items?

I got two sub questions for particular magic items. The first are tomes and manuals which I supposed, are ‘consumed’. Does a druid who just wild shaped can benefit from it (i.e. Dex, Con, Str)?

Second is, for the item like Ioun Stone of Mastery, how would you identify what stat a creature is proficient with to benefit from the item?


Can a druid’s Spirit Totem feature be used in Wild Shape?

Can you use the Spirit Totem feature of Circle of the Shepherd (XGtE, p.23) while you are in your Wild Shape form (PHB, pp.66-67)?


Starting at 2nd level, you gain the ability to call forth nature spirits and use them to influence the world around you. As a bonus action, you can magically summon an incorporeal spirit to a point you can see within 60 feet of you.


You can’t cast spells. […] You retain the benefit of any features from your class, race, or other source, and can use them if the new form is physically capable of doing so.

From what I can deduct, Spirit Totem would be available for a Druid to use in Wild Shape form because it is a class feature which is not a spell; albeit it is magical.

I would appreciate any answers to support or contest this. If you or your table have play-tested this feature, even better!