I have used
void OnCollisionEnter(Collision collision) { collision.gameObject.transform.parent = gameObject.transform; }
To stick two players together when they connect, how do i make the game object not stuck when they come apart ?
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I have used
void OnCollisionEnter(Collision collision) { collision.gameObject.transform.parent = gameObject.transform; }
To stick two players together when they connect, how do i make the game object not stuck when they come apart ?