I remember when DM’s Guild first came out there were some concerns regarding the licensing terms you agree to when uploading homebrew content. At first it seemed like you granted ownership of your IP to WOTC. It seems like they’ve since clarified that in their FAQ.
Does Wizards own any unique IP that I create in my DMs Guild publications?
Wizards does not own any of the unique IP that you create in your publications. Wizards does own the IP that they contribute, plus the DMs Guild agreement will grant Wizards and other DMs Guild authors a license to use your IP.
That said, if your work merits incorporation into canon, Wizards will contact you about purchasing your IP outright.
Although they don’t really specify what “a license to use your IP” means, I haven’t been able to find any information on how licensing works for D&D Beyond. The Terms of Service link at the bottom of the page links to Twitch’s TOS, which don’t mention D&D Beyond.
I was wondering whether there has been announcements on what kind of license is granted to WOTC when you upload homebrew content to D&D Beyond, is it similar to DM’s Guild?